Skip to the page
Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 176.100.36.22:28015
Name of server

RU | ARMS RACE | FFA | 100

RegisterPresentOnline
Region–
Address176.100.36.22:28015
Last checked2h ago
teams off moddedcarbon
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 200 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC13d ago 2 – running 0
Wed 14 Oct, 04:43 UTC14d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC14d ago 4 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1193 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 215 on average
391 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 82 on average
153 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 36 on average
56 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
36 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42

Quick answers

from the figures on this page

Server facts

Which region is RU | ARMS RACE | FFA | 100 based in?

The name of RU | ARMS RACE | FFA | 100 points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 176.100.36.22:28015.

How reliable is RU | ARMS RACE | FFA | 100, and is it up?

You can join now: RU | ARMS RACE | FFA | 100 is online. About 3 days 20 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 77 of 168 hours, or 46% of the time. It was first seen by Rust Server Score on 13 October 2026.

How well does RU | ARMS RACE | FFA | 100 run?

It averaged 240 server fps over the last 48 hours, with a low of 239. Up to 3,181 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,191 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is RU | ARMS RACE | FFA | 100 running?

The server RU | ARMS RACE | FFA | 100 is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does RU | ARMS RACE | FFA | 100 reset?

There is no next wipe to predict on RU | ARMS RACE | FFA | 100, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 21 hours have passed since this world was made.

What happens on RU | ARMS RACE | FFA | 100 when wipe day arrives?

The average peak on its recent wipes was 3 players. Peak numbers came 1 hours into the latest wipe.

Player count

What position does RU | ARMS RACE | FFA | 100 hold in the rankings?

Over the last seven days, RU | ARMS RACE | FFA | 100 has #15,373 for player hours, in the top 69% of all ranked servers.

How many players does RU | ARMS RACE | FFA | 100 usually have?

Right now, 0 players are on RU | ARMS RACE | FFA | 100, which has 100 slots. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on RU | ARMS RACE | FFA | 100?

The game's browser takes its cue from the tags RU | ARMS RACE | FFA | 100 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RU | ARMS RACE | FFA | 100?

These Rust Server Score lists count RU | ARMS RACE | FFA | 100 among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Map and rules

Which rules does RU | ARMS RACE | FFA | 100 enforce, and what are its settings?

The name of RU | ARMS RACE | FFA | 100 gives no gather rate. You will find no published group limit. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RU | ARMS RACE | FFA | 100 uses?

The game generates the procedural map on RU | ARMS RACE | FFA | 100 at size 280 with seed 1234567. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

What is the way to join RU | ARMS RACE | FFA | 100?

To connect, start Rust, press F1, and type client.connect 176.100.36.22:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts0
Group limit Teams are disabled.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.