On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,373top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Wed 14 OctWed 14 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 19:36 UTC13d ago
2
–
running
0
Wed 14 Oct, 04:43 UTC14d ago
2
–
0.6 days
2
Tue 13 Oct, 19:44 UTC14d ago
4
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RU | ARMS RACE | FFA | 100 based in?
The name of RU | ARMS RACE | FFA | 100 points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 176.100.36.22:28015.
How reliable is RU | ARMS RACE | FFA | 100, and is it up?
You can join now: RU | ARMS RACE | FFA | 100 is online. About 3 days 20 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 77 of 168 hours, or 46% of the time. It was first seen by Rust Server Score on 13 October 2026.
How well does RU | ARMS RACE | FFA | 100 run?
It averaged 240 server fps over the last 48 hours, with a low of 239. Up to 3,181 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,191 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RU | ARMS RACE | FFA | 100 running?
The server RU | ARMS RACE | FFA | 100 is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does RU | ARMS RACE | FFA | 100 reset?
There is no next wipe to predict on RU | ARMS RACE | FFA | 100, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 21 hours have passed since this world was made.
What happens on RU | ARMS RACE | FFA | 100 when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 1 hours into the latest wipe.
Player count
What position does RU | ARMS RACE | FFA | 100 hold in the rankings?
Over the last seven days, RU | ARMS RACE | FFA | 100 has #15,373 for player hours, in the top 69% of all ranked servers.
How many players does RU | ARMS RACE | FFA | 100 usually have?
Right now, 0 players are on RU | ARMS RACE | FFA | 100, which has 100 slots. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on RU | ARMS RACE | FFA | 100?
The game's browser takes its cue from the tags RU | ARMS RACE | FFA | 100 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RU | ARMS RACE | FFA | 100?
These Rust Server Score lists count RU | ARMS RACE | FFA | 100 among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
Map and rules
Which rules does RU | ARMS RACE | FFA | 100 enforce, and what are its settings?
The name of RU | ARMS RACE | FFA | 100 gives no gather rate. You will find no published group limit. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map RU | ARMS RACE | FFA | 100 uses?
The game generates the procedural map on RU | ARMS RACE | FFA | 100 at size 280 with seed 1234567. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join RU | ARMS RACE | FFA | 100?
To connect, start Rust, press F1, and type client.connect 176.100.36.22:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts0
Group limitTeams are disabled.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).