On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 6
Rank#2,473top 11% · #953 in EU
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,473 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
31/ 100
F
Needs to work on its frame rate: 19 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 246 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:31 UTCFW27d ago
7
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events based in?
In Europe, according to its own listing, sits [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.122.226.45:28015.
How reliable is [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events, and is it up?
The server is up: [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events smooth to play on?
It averaged 19 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 154,963 entities. Memory use reached up to 5,106 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events sit?
Rust network protocol 2635 and build 168909 on Linux is what [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events reset?
The force wipe each month is the only wipe [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 18 hours. Its tags record that it wipes monthly.
What happens on [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events when wipe day arrives?
The average peak on its recent wipes was 7 players. Peak numbers came 23 hours into the latest wipe.
Population
Where does [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events place in the wider field of Rust servers?
Over the last seven days, [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events has #2,473 for player hours, in the top 11% of all ranked servers and #953 in Europe.
What does the population on [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events look like?
With 50 slots available, [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events currently has 2 players. It peaked at 6 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 4 players.
Tags
What is meant by the tags on [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events?
You'll see [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): You play a role on this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events set up, and what rules does it keep?
The name of [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events gives no gather rate. The group limit stays at the game's default of 8 players. roleplay is the mode here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events?
The game generates the procedural map on [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events at size 4,500 with seed 1380635817. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [PL]PvE Spokojna Dolina|Skills|Raid|JetPack|Events?
To connect, start Rust, press F1, and type client.connect 176.122.226.45:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://spokojnadolina.exone-web.pl.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayYou play a role on this server.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).