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Every Rust server graded on real, live numbers. 77,057 players on the roll · 11,838 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 176.6.76.241:28015
Name of server

[PVE] 3x Vanilla-ish | Raidable Bases

RegisterAbsentOffline
Region–
Address176.6.76.241:28015
Last checked37d ago
3x moddedoxidepve
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 1 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#14,707no region published
Last wipe37d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 187 places this week. Nothing a good wipe can't fix.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 58 on average
26 / 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
EU · groups of 50+ · 3x · biweekly · 31 on average
29 / 100
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
EA · groups of 8+ · 3x · monthly · 16 on average
1 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
7 / 100
[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|
EU · groups of 12+ · 3x · monthly · 8 on average
8 / 50
Distorted - PVE 3X - Events and Raidable Bases - Biweekly
EA · groups of 8+ · 3x · biweekly · 7 on average
2 / 200

Quick answers

from the figures on this page

About the server

In what location does [PVE] 3x Vanilla-ish | Raidable Bases sit?

[PVE] 3x Vanilla-ish | Raidable Bases leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 176.6.76.241:28015 is the address to use.

How reliable is [PVE] 3x Vanilla-ish | Raidable Bases, and is it up?

At this moment, [PVE] 3x Vanilla-ish | Raidable Bases is offline; the last time it was seen was 37 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 20 September 2026.

Which Rust version is [PVE] 3x Vanilla-ish | Raidable Bases running?

Rust network protocol 2633 and build 164530 on Linux is what [PVE] 3x Vanilla-ish | Raidable Bases runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does [PVE] 3x Vanilla-ish | Raidable Bases wipe, and how often?

[PVE] 3x Vanilla-ish | Raidable Bases has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 37 days 4 hours.

Population

What position does [PVE] 3x Vanilla-ish | Raidable Bases hold in the rankings?

Over the last seven days, [PVE] 3x Vanilla-ish | Raidable Bases has #14,707 for player hours, in the top – of all ranked servers.

What does the population on [PVE] 3x Vanilla-ish | Raidable Bases look like?

It has been 37 days 4 hours since [PVE] 3x Vanilla-ish | Raidable Bases was last seen, and it is offline right now.

Tags

How should you read the tags on [PVE] 3x Vanilla-ish | Raidable Bases?

The game's browser takes its cue from the tags [PVE] 3x Vanilla-ish | Raidable Bases has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show [PVE] 3x Vanilla-ish | Raidable Bases?

Rust Server Score lists that include [PVE] 3x Vanilla-ish | Raidable Bases: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Map and rules

Which rules does [PVE] 3x Vanilla-ish | Raidable Bases enforce, and what are its settings?

[PVE] 3x Vanilla-ish | Raidable Bases sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [PVE] 3x Vanilla-ish | Raidable Bases uses?

The game generates a procedural map for [PVE] 3x Vanilla-ish | Raidable Bases.

How to join

How should you connect to [PVE] 3x Vanilla-ish | Raidable Bases?

To connect, start Rust, press F1, and type client.connect 176.6.76.241:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.