Working its way up from the back of the class: #15,445 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 158 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [PVE] 3x Vanilla-ish | Raidable Bases based in?
[PVE] 3x Vanilla-ish | Raidable Bases leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.6.95.46:28015.
Is [PVE] 3x Vanilla-ish | Raidable Bases up, and how steady is its uptime?
At this moment, [PVE] 3x Vanilla-ish | Raidable Bases is offline; the last time it was seen was 36 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 21 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [PVE] 3x Vanilla-ish | Raidable Bases running?
Rust network protocol 2633 and build 164530 on Linux is what [PVE] 3x Vanilla-ish | Raidable Bases runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [PVE] 3x Vanilla-ish | Raidable Bases wipe its map?
The record holds too few of [PVE] 3x Vanilla-ish | Raidable Bases's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 37 days 3 hours have passed since this world was made.
Player count
Where does [PVE] 3x Vanilla-ish | Raidable Bases place in the wider field of Rust servers?
In the top 67% of all ranked servers, [PVE] 3x Vanilla-ish | Raidable Bases sits at #15,445 for player hours over the last seven days.
Is [PVE] 3x Vanilla-ish | Raidable Bases a busy server?
The last sighting of [PVE] 3x Vanilla-ish | Raidable Bases was 36 days 6 hours ago, and it is offline right now.
Tags
What do [PVE] 3x Vanilla-ish | Raidable Bases's tags stand for?
You'll see [PVE] 3x Vanilla-ish | Raidable Bases tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [PVE] 3x Vanilla-ish | Raidable Bases?
These Rust Server Score lists count [PVE] 3x Vanilla-ish | Raidable Bases among them: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
How is [PVE] 3x Vanilla-ish | Raidable Bases set up, and what rules does it keep?
Going by its name, [PVE] 3x Vanilla-ish | Raidable Bases runs 3x gather. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [PVE] 3x Vanilla-ish | Raidable Bases?
[PVE] 3x Vanilla-ish | Raidable Bases runs a procedural map, which the game generates.
Getting in
What is the way to join [PVE] 3x Vanilla-ish | Raidable Bases?
Enter client.connect 176.6.95.46:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).