Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 105 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT based in?
No region is published for RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 176.65.144.109:28015.
How reliable is RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT, and is it up?
At this moment, RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT is offline; the last time it was seen was 27 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Which Rust version is RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT running?
Rust network protocol 2633 and build 165217 on Windows is what RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT wipe, and how often?
The next wipe on RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 37 days have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT sit among Rust servers?
In the top 69% of all ranked servers, RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT sits at #16,006 for player hours over the last seven days.
How many players does RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT usually have?
The last sighting of RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT was 27 days 13 hours ago, and it is offline right now.
Tags
What is meant by the tags on RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT?
gmrust (Game mode): Survival in the standard Rust style; mp600 (Max players): Its slot count is 600; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes are the tags RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT?
Rust Server Score lists that include RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT?
You will find no gather rate in the name of RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT runs which map?
A procedural map, generated by the game, is what RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT runs.
Getting in
How should you connect to RUSTBACK24 | VANILLA | MONTHLY | NOLIMIT?
Enter client.connect 176.65.144.109:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp600,ptrak,$r?,v2633,^m,^v,gmrust,cs165217,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp600
Max playersIts slot count is 600.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).