On the class lists: F (44), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 7
Rank#3,776top 17% · #1389 in EU
Last wipe27d agobiweekly schedule
Next wipe4hThu 29 Oct, 18:34 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,776 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
19/ 100
F
Needs to work on its frame rate: 12 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 752 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:34 UTC, in 4h.
Its biweekly schedule tag · low confidence
usual gap5.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3
Coming wipes
4hThu 29 Oct, 18:34 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 18:34 UTC
28d 4hThu 26 Nov, 18:34 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 18:34 UTC
The first 48 hours of its last wipes
Thu 1 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:34 UTCFW27d ago
5
–
running
0
Sat 26 Sep, 17:08 UTC32d ago
5
halved by day 3
5.1 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 32 BaTTaLioN - PvE [5x10x] sit?
In Europe, according to its own listing, sits 32 BaTTaLioN - PvE [5x10x], with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 176.9.104.120:28020.
Is 32 BaTTaLioN - PvE [5x10x] up, and how steady is its uptime?
The server is up: 32 BaTTaLioN - PvE [5x10x] is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does 32 BaTTaLioN - PvE [5x10x] run?
The average over the last 48 hours was 12 server fps, and it never went below 5. At its peak, it held 162,817 entities, including buildings, deployables and all else in the world. Up to 5,295 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is 32 BaTTaLioN - PvE [5x10x] running?
You will find 32 BaTTaLioN - PvE [5x10x] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does 32 BaTTaLioN - PvE [5x10x] wipe its map?
Its tag sets the prediction, as the record holds too few of 32 BaTTaLioN - PvE [5x10x]'s wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 18:34 UTC. The world it runs now was created 27 days 19 hours. A fortnightly wipe schedule appears in its tags.
What happens on 32 BaTTaLioN - PvE [5x10x] when wipe day arrives?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 43 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player count
Where does 32 BaTTaLioN - PvE [5x10x] place in the wider field of Rust servers?
In Europe, 32 BaTTaLioN - PvE [5x10x] is #1,389, and overall it is #3,776 on player hours over the last seven days, in the top 17% of all ranked servers.
What does the population on 32 BaTTaLioN - PvE [5x10x] look like?
With 50 slots available, 32 BaTTaLioN - PvE [5x10x] currently has 1 players. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 20:00 UTC, with 2 players.
Tags
What do 32 BaTTaLioN - PvE [5x10x]'s tags stand for?
The game's browser takes its cue from the tags 32 BaTTaLioN - PvE [5x10x] has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 32 BaTTaLioN - PvE [5x10x] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 32 BaTTaLioN - PvE [5x10x] among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is 32 BaTTaLioN - PvE [5x10x] set up, and what rules does it keep?
Nothing in the name of 32 BaTTaLioN - PvE [5x10x] states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 32 BaTTaLioN - PvE [5x10x]?
A procedural map of size 4,500 and seed 1421306345, generated by the game, is what 32 BaTTaLioN - PvE [5x10x] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to 32 BaTTaLioN - PvE [5x10x]?
To connect, start Rust, press F1, and type client.connect 176.9.104.120:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://32-battalion.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,^v,EU,^p,gmvanilla,cs168909,ts8,modded
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); wipes are the one to work on (F).