On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,405top 69% · #2590 in EU
Last wipe25d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 10,989 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 15:41 UTC25d ago
2
–
running
0
Fri 2 Oct, 08:39 UTC25d ago
2
–
0.3 days
0
Thu 1 Oct, 17:48 UTCFW26d ago
2
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week based in?
In Europe, according to its own listing, sits [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 176.9.60.249:27246 is the address to use.
How dependable is [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week, and is it online at the moment?
You cannot join now: [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is offline, last seen 4 days 17 hours ago. It was up 47% of the time over the last 7 full days, 79 of 168 hours. It was first seen by Rust Server Score on 30 September 2026.
On what Rust version does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week sit?
You will find [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week wipe its map?
Once a month, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 7 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week hold in the rankings?
In Europe, [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is #2,590, and overall it is #15,405 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week usually have?
It has been 4 days 17 hours since [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
You'll see [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
The gameteam.cz hostname from [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week is not used by any other tracked server.
Which Rust Server Score filters and lists feature [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
These Rust Server Score lists count [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
The name of [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
A procedural map of size 4,000 and seed 365803582, generated by the game, is what [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [CZ/SK] GameTeam | PvE + PvP Monuments | Raids Final Week?
To connect, start Rust, press F1, and type client.connect 176.9.60.249:27246. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rust.gameteam.cz.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).