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Every Rust server graded on real, live numbers. 49,195 players on the roll · 11,726 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 177.185.23.142:28015
Name of server

TESTE SEGREDO

RegisterAbsentOffline
Region–
Address177.185.23.142:28015
Last checked19d ago
biweekly wipes oxide
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 0/ 200 0% full
7-day average0peak –
Rank#15,869top 72%
Last wipe22d agobiweekly schedule
Next wipe5d 16hTue 3 Nov, 16:14 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,869 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 33/ 100 Lost ground: down 5,429 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 16:14 UTC, in 5d 16h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 5d 16hTue 3 Nov, 16:14 UTC
  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 19d 16hTue 17 Nov, 16:14 UTC
  • 33d 16hTue 1 Dec, 16:14 UTC
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:14 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
56 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 131 on average
26 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 99 on average
43 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 68 on average
39 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 66 on average
5 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 42 on average
15 / 215

Quick answers

from the figures on this page

Server facts

Which region is TESTE SEGREDO based in?

No region is published for TESTE SEGREDO. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 177.185.23.142:28015.

How dependable is TESTE SEGREDO, and is it online at the moment?

At this moment, TESTE SEGREDO is offline; the last time it was seen was 19 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.

What Rust version is TESTE SEGREDO on?

You will find TESTE SEGREDO on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does TESTE SEGREDO wipe its map?

Too few wipes on TESTE SEGREDO are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 16:14 UTC. 22 days 6 hours have passed since this world was made. Its tags say it wipes every two weeks.

What should you expect from wipe day on TESTE SEGREDO?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.

Population

Where does TESTE SEGREDO sit among Rust servers?

Over the last seven days, TESTE SEGREDO has #15,869 for player hours, in the top 72% of all ranked servers.

Is TESTE SEGREDO a busy server?

The last sighting of TESTE SEGREDO was 19 days 8 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on TESTE SEGREDO?

The game's browser takes its cue from the tags TESTE SEGREDO has set: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does TESTE SEGREDO appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TESTE SEGREDO among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

What settings and rules apply on TESTE SEGREDO?

You will find no gather rate in the name of TESTE SEGREDO. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

TESTE SEGREDO runs which map?

A procedural map, generated by the game, is what TESTE SEGREDO runs.

Getting in

How do you get onto TESTE SEGREDO?

Enter client.connect 177.185.23.142:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players The server holds 200 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.