On the class lists: F (34), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average4peak 7
Rank#7,069top 32% · #163 in SA
Last wipe8d agoweekly schedule
Next wipe5d 20hWed 4 Nov, 16:52 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,069 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 5,260 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 68% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W··W·
··W··W·
··WF·W·
··W··W·
··W··W·
··W····
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 16:52 UTC, in 5d 20h.
Its weekly schedule tag · low confidence
usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak13players, last three wipes
crowd held20%else halves by day 2.5
Coming wipes
5d 20hWed 4 Nov, 16:52 UTC
6d 22hThu 5 Nov, 19:00 UTCFW
12d 20hWed 11 Nov, 16:52 UTC
19d 20hWed 18 Nov, 16:52 UTC
26d 20hWed 25 Nov, 16:52 UTC
33d 20hWed 2 Dec, 16:52 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
40d 20hWed 9 Dec, 16:52 UTC
The first 48 hours of its last wipes
Wed 21 OctSat 17 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 12, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 16:52 UTC8d ago
12
–
running
2
Sat 17 Oct, 16:52 UTC12d ago
9
✓ held half
4 days
2
Wed 14 Oct, 16:52 UTC15d ago
18
halved by day 2
3 days
3
Sat 10 Oct, 16:52 UTC19d ago
22
halved by day 3
4 days
4
Wed 7 Oct, 16:52 UTC22d ago
31
halved by day 2
3 days
8
Sat 3 Oct, 16:52 UTC26d ago
18
halved by day 3
4 days
4
Thu 1 Oct, 17:59 UTCFW28d ago
13
–
2 days
5
Wed 30 Sep, 16:52 UTC29d ago
19
–
1 days
1
Sat 26 Sep, 16:52 UTC33d ago
25
halved by day 3
4 days
4
Wed 23 Sep, 16:52 UTC36d ago
11
✓ held half
3 days
3
Sat 19 Sep, 16:52 UTC40d ago
13
halved by day 3
4 days
0
Wed 16 Sep, 16:52 UTC43d ago
17
halved by day 2
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 30+ · 10x · weekly · 181 on average
171 / 200
Quick answers
from the figures on this page
Server facts
In what location does [LATAM] LUNARUST X10 | 21/10 Wipe sit?
The SA tag on [LATAM] LUNARUST X10 | 21/10 Wipe puts it in South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 177.221.141.139:28017.
How dependable is [LATAM] LUNARUST X10 | 21/10 Wipe, and is it online at the moment?
The server is down: [LATAM] LUNARUST X10 | 21/10 Wipe is offline now, with the last sighting 6 days 20 hours ago. It was up 14% of the time over the last 7 full days, 24 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [LATAM] LUNARUST X10 | 21/10 Wipe sit?
Rust network protocol 2635 and build 168909 on Linux is what [LATAM] LUNARUST X10 | 21/10 Wipe runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [LATAM] LUNARUST X10 | 21/10 Wipe reset?
Too few wipes on [LATAM] LUNARUST X10 | 21/10 Wipe are recorded to confirm the schedule, so its tag guides the prediction. Wednesday 4 November at 16:52 UTC is the date set for its next wipe. 8 days 3 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [LATAM] LUNARUST X10 | 21/10 Wipe?
Across its recent wipes, the busiest moments averaged 13 players. The crowd on the latest wipe was largest 5 hours after it began. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.
Population
Where does [LATAM] LUNARUST X10 | 21/10 Wipe sit among Rust servers?
In South America, [LATAM] LUNARUST X10 | 21/10 Wipe is #163, and overall it is #7,069 on player hours over the last seven days, in the top 32% of all ranked servers.
What does the population on [LATAM] LUNARUST X10 | 21/10 Wipe look like?
The last sighting of [LATAM] LUNARUST X10 | 21/10 Wipe was 6 days 20 hours ago, and it is offline right now. It peaked at 7 and averaged 4 players over the last seven days.
Tags
What is meant by the tags on [LATAM] LUNARUST X10 | 21/10 Wipe?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): The server browser lists it under South America are the tags [LATAM] LUNARUST X10 | 21/10 Wipe publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [LATAM] LUNARUST X10 | 21/10 Wipe?
23 other servers we track also use a lunarust.com hostname, so they and [LATAM] LUNARUST X10 | 21/10 Wipe most likely share an operator.
Which lists and filters on Rust Server Score show [LATAM] LUNARUST X10 | 21/10 Wipe?
These Rust Server Score lists count [LATAM] LUNARUST X10 | 21/10 Wipe among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Rules and settings
What settings and rules apply on [LATAM] LUNARUST X10 | 21/10 Wipe?
Going by its name, [LATAM] LUNARUST X10 | 21/10 Wipe runs 10x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [LATAM] LUNARUST X10 | 21/10 Wipe?
The game generates the procedural map on [LATAM] LUNARUST X10 | 21/10 Wipe at size 3,300 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: FPS+ LunaRust.com.
How to join
How should you connect to [LATAM] LUNARUST X10 | 21/10 Wipe?
Enter client.connect 177.221.141.139:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://lunarust.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C+); population is the one to work on (F).