Working its way up from the back of the class: #16,947 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,454 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 07:37 UTC30d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - EU Low Pop Preview Server (Map #1) sit?
No region tag appears for Rustoria.co - EU Low Pop Preview Server (Map #1), but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 178.104.104.201:28010 is the address to use.
How reliable is Rustoria.co - EU Low Pop Preview Server (Map #1), and is it up?
You cannot join now: Rustoria.co - EU Low Pop Preview Server (Map #1) is offline, last seen 30 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 27 September 2026.
On what Rust version does Rustoria.co - EU Low Pop Preview Server (Map #1) sit?
Rust network protocol 2634 and build 165988 on Linux is what Rustoria.co - EU Low Pop Preview Server (Map #1) runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rustoria.co - EU Low Pop Preview Server (Map #1) wipe, and how often?
The record holds too few of Rustoria.co - EU Low Pop Preview Server (Map #1)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 30 days 19 hours have passed since this world was made.
What should you expect from wipe day on Rustoria.co - EU Low Pop Preview Server (Map #1)?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
What position does Rustoria.co - EU Low Pop Preview Server (Map #1) hold in the rankings?
In the top 71% of all ranked servers, Rustoria.co - EU Low Pop Preview Server (Map #1) sits at #16,947 for player hours over the last seven days.
What does the population on Rustoria.co - EU Low Pop Preview Server (Map #1) look like?
The last sighting of Rustoria.co - EU Low Pop Preview Server (Map #1) was 30 days 16 hours ago, and it is offline right now.
Tags
What is meant by the tags on Rustoria.co - EU Low Pop Preview Server (Map #1)?
You'll see Rustoria.co - EU Low Pop Preview Server (Map #1) tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs165988 (Build): Build number: 165988; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rustoria.co - EU Low Pop Preview Server (Map #1)?
Rust Server Score lists that include Rustoria.co - EU Low Pop Preview Server (Map #1): European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - EU Low Pop Preview Server (Map #1) enforce, and what are its settings?
The name of Rustoria.co - EU Low Pop Preview Server (Map #1) gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustoria.co - EU Low Pop Preview Server (Map #1)?
Rustoria.co - EU Low Pop Preview Server (Map #1) runs a game-generated procedural map at size 3,750, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join Rustoria.co - EU Low Pop Preview Server (Map #1)?
Enter client.connect 178.104.104.201:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs165988,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs165988
BuildBuild number: 165988.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).