Working its way up from the back of the class: #16,947 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,454 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 07:39 UTC30d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - EU Small Preview Server (Map #6) based in?
You won't find a region tag on Rustoria.co - EU Small Preview Server (Map #6), but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 178.105.34.109:28010.
Is Rustoria.co - EU Small Preview Server (Map #6) up, and how steady is its uptime?
You cannot join now: Rustoria.co - EU Small Preview Server (Map #6) is offline, last seen 30 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
Which Rust version is Rustoria.co - EU Small Preview Server (Map #6) running?
The server Rustoria.co - EU Small Preview Server (Map #6) is on Rust network protocol 2634 and build 165988 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rustoria.co - EU Small Preview Server (Map #6) wipe its map?
There are too few wipes on record for Rustoria.co - EU Small Preview Server (Map #6) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 30 days 19 hours have passed since this world was made.
What happens on Rustoria.co - EU Small Preview Server (Map #6) when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does Rustoria.co - EU Small Preview Server (Map #6) place in the wider field of Rust servers?
In the top 71% of all ranked servers, Rustoria.co - EU Small Preview Server (Map #6) sits at #16,947 for player hours over the last seven days.
What does the population on Rustoria.co - EU Small Preview Server (Map #6) look like?
It has been 30 days 16 hours since Rustoria.co - EU Small Preview Server (Map #6) was last seen, and it is offline right now.
Tags and filters
What do Rustoria.co - EU Small Preview Server (Map #6)'s tags stand for?
The game's browser takes its cue from the tags Rustoria.co - EU Small Preview Server (Map #6) has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs165988 (Build): The game build is 165988; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Bases can be designed and practised here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rustoria.co - EU Small Preview Server (Map #6)?
These Rust Server Score lists count Rustoria.co - EU Small Preview Server (Map #6) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - EU Small Preview Server (Map #6) set up, and what rules does it keep?
The name of Rustoria.co - EU Small Preview Server (Map #6) gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rustoria.co - EU Small Preview Server (Map #6) uses?
A procedural map of size 3,100 and seed 1337, generated by the game, is what Rustoria.co - EU Small Preview Server (Map #6) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Rustoria.co - EU Small Preview Server (Map #6)?
To connect, start Rust, press F1, and type client.connect 178.105.34.109:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs165988,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs165988
BuildThe game build is 165988.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverBases can be designed and practised here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).