On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average6peak 24
Rank#1,282top 6% · #522 in EU
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 6 of 80 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,282 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 17 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak33players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:33 UTCFW27d ago
33
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) based in?
You'll see [UFS] Ukrainian PVE server, no kills/raids (X1-X2) listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 178.20.158.67:26026 is the address to use.
How reliable is [UFS] Ukrainian PVE server, no kills/raids (X1-X2), and is it up?
Right now, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. According to its reported uptime, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) perform well?
It averaged 85 server fps over the last 48 hours, with a low of 38. Up to 189,501 entities were in the world, covering buildings, deployables and the rest. Up to 5,597 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit?
Rust network protocol 2635 and build 168909 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) reset?
The force wipe each month is the only wipe [UFS] Ukrainian PVE server, no kills/raids (X1-X2) takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 6 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
Across its recent wipes, the busiest moments averaged 33 players. 46 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit among Rust servers?
Over the last seven days, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) has #1,282 for player hours, in the top 6% of all ranked servers and #522 in Europe.
Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) a busy server?
Right now, 0 players are on [UFS] Ukrainian PVE server, no kills/raids (X1-X2), which has 80 slots. It peaked at 24 and averaged 6 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 11 players.
Tags
What is meant by the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
The game's browser takes its cue from the tags [UFS] Ukrainian PVE server, no kills/raids (X1-X2) has set: gmvanilla (Game mode): Survival, vanilla style; mp80 (Max players): Its slot count is 80; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
These Rust Server Score lists count [UFS] Ukrainian PVE server, no kills/raids (X1-X2) among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Rules and settings
Which rules does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) enforce, and what are its settings?
The name of [UFS] Ukrainian PVE server, no kills/raids (X1-X2) points to a 1x gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [UFS] Ukrainian PVE server, no kills/raids (X1-X2) uses?
[UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs a game-generated procedural map at size 4,500, seed 525732258. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?
To connect, start Rust, press F1, and type client.connect 178.20.158.67:26026. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://ufs.co.ua/.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp80
Max playersIts slot count is 80.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).