A quiet classroom so far: 1 of 25 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,469 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
61/ 100
C
Slows down under load at times: 36 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 189 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists?
You'll see Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 178.219.0.21:25568.
How reliable is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists, and is it up?
The server is up: Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists is online now. About 10 hours ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 7 full days, 165 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.
Is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists smooth to play on?
It never fell below 7 server fps in the last 48 hours, averaging 36. Buildings, deployables and everything else in the world added up to as many as 91,461 entities. Memory use reached up to 4,237 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists running?
Rust network protocol 2635 and build 168909 on Linux is what Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists wipe, and how often?
the force wipe gives the basis for estimating Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 10 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists place in the wider field of Rust servers?
Over the last seven days, Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists has #3,469 for player hours, in the top 16% of all ranked servers and #1,293 in Europe.
Is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists a busy server?
Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists is showing 0 players right now, with 25 slots in total. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 16:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists?
The game's browser takes its cue from the tags Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists has set: gmrust (Game mode): Rust survival, played by the standard rules; mp25 (Max players): Its slot count is 25; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists?
These Rust Server Score lists count Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists set up, and what rules does it keep?
You will find no gather rate in the name of Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists. The default of 8 players applies as the group cap. You get roleplay here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists runs which map?
Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists runs a game-generated procedural map at size 5,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Isle of Love.
How to join
How do you get onto Isle of Love | PvE RP | NoDecay | Kits |Jobs |Levels |Heists?
Enter client.connect 178.219.0.21:25568 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp25
Max playersIts slot count is 25.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).