On the class lists: C (64), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average0peak 4
Rank#6,550top 29%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,550 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 619 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
·······
···F···
W····W·
W····W·
···W·W·
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 04:41 UTC5d ago
1
–
running
0
Thu 22 Oct, 17:14 UTC7d ago
2
–
1.5 days
0
Sat 17 Oct, 20:55 UTC12d ago
1
✓ held half
4.8 days
0
Mon 12 Oct, 03:16 UTC18d ago
2
✓ held half
5.7 days
0
Sat 10 Oct, 14:32 UTC19d ago
2
–
1.5 days
0
Mon 5 Oct, 20:51 UTC24d ago
1
✓ held half
4.7 days
0
Mon 5 Oct, 09:19 UTC24d ago
1
–
0.5 days
0
Thu 1 Oct, 19:27 UTCFW28d ago
2
✓ held half
3.6 days
1
Wed 16 Sep, 03:19 UTC44d ago
1
✓ held half
15.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Intoxicated EU Battle Royale sit?
The name of Intoxicated EU Battle Royale points to Europe even though no region tag is published, and the region code is pol. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 178.32.14.213:27101 is the address to use.
How reliable is Intoxicated EU Battle Royale, and is it up?
You can join now: Intoxicated EU Battle Royale is online. About 5 days 21 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Intoxicated EU Battle Royale run?
It never fell below 255 server fps in the last 48 hours, averaging 256. At its peak, it held 56,969 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,017 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does Intoxicated EU Battle Royale sit?
Rust network protocol 2635 and build 168909 on Linux is what Intoxicated EU Battle Royale runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Intoxicated EU Battle Royale wipe, and how often?
There is no next wipe to predict on Intoxicated EU Battle Royale, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 23 hours.
What should you expect from wipe day on Intoxicated EU Battle Royale?
The average peak on its recent wipes was 1 players. 5 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does Intoxicated EU Battle Royale place in the wider field of Rust servers?
Over the last seven days, Intoxicated EU Battle Royale has #6,550 for player hours, in the top 29% of all ranked servers.
Is Intoxicated EU Battle Royale a busy server?
Right now, 2 players are on Intoxicated EU Battle Royale, which has 200 slots. Averaging 0 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 00:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on Intoxicated EU Battle Royale?
You'll see Intoxicated EU Battle Royale tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptnone (Networking): This server uses 'none' as its network layer; $rpol (Region code): Region code: pol; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^j (Battle royale): The zone shrinks while you loot and fight; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Intoxicated EU Battle Royale appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Intoxicated EU Battle Royale: European Rust servers, graded, Modded Rust servers, graded and Official Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last week; Boxes: Official only.
Map and rules
Which rules does Intoxicated EU Battle Royale enforce, and what are its settings?
Nothing in the name of Intoxicated EU Battle Royale states a gather rate. With no change from the game default, groups take up to 8 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Rust's in-game Official tab carries it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Intoxicated EU Battle Royale uses?
The map on Intoxicated EU Battle Royale is custom at size 3,500, and because the file is published you can download it from this page.
Connecting
What is the way to join Intoxicated EU Battle Royale?
Enter client.connect 178.32.14.213:27101 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://rustbattleroyale.com.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$rpol,ts8,^e,^j,^z,rustmaps,mp200,v2635,stok,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptnone
NetworkingThis server uses 'none' as its network layer.
$rpol
Region codeRegion code: pol.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^j
Battle royaleThe zone shrinks while you loot and fight.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).