On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average2peak 9
Rank#2,128top 10%
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,128 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 141 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 296 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:04 UTCFW28d ago
10
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY sit?
No region is published for BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 179.61.132.160:27015.
How dependable is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, and is it online at the moment?
Right now, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY is online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY smooth to play on?
It averaged 141 server fps over the last 48 hours, with a low of 65. Buildings, deployables and everything else in the world added up to as many as 180,627 entities. Up to 4,605 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY on?
Rust network protocol 2635 and build 168909 on Windows is what BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipe, and how often?
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 8 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY when wipe day arrives?
Across its recent wipes, the busiest moments averaged 10 players. Peak numbers came 45 hours into the latest wipe.
Population
What position does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY hold in the rankings?
Over the last seven days, BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY has #2,128 for player hours, in the top 10% of all ranked servers.
Is BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY a busy server?
Right now, 3 players are on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY, which has 100 slots. The seven-day average is 2 players, with a peak of 9. The highest average in the last 48 hours came at 23:00 UTC, with 8 players.
Lists and filters
What is meant by the tags on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Rust Server Score lists that include BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY: Modded Rust servers, graded, Rust build and creative servers, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY enforce, and what are its settings?
The name of BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY gives no gather rate. A group here can reach 10 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The game generates the procedural map on BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY at size 4,000 with seed 3486489. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Wiped 28 days ago.
Connecting
How should you connect to BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY?
Enter client.connect 179.61.132.160:27015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://brutalgaming.es/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersIts slot count is 100.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).