On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now5/ 3017% full
7-day average2peak 11
Rank#1,959top 9%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 2 of 30 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,959 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
47/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 305 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak19players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:48 UTCFW28d ago
19
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by CZ/SK RELAX PVE. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.180.2.40:28413.
How reliable is CZ/SK RELAX PVE, and is it up?
You can join now: CZ/SK RELAX PVE is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does CZ/SK RELAX PVE perform well?
It averaged 28 server fps over the last 48 hours, with a low of 12. Buildings, deployables and everything else in the world added up to as many as 232,803 entities. Up to 7,222 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is CZ/SK RELAX PVE running?
Rust network protocol 2635 and build 168909 on Linux is what CZ/SK RELAX PVE runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does CZ/SK RELAX PVE wipe its map?
Once a month, CZ/SK RELAX PVE wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 3 hours. Its tags list a monthly wipe schedule.
What happens on CZ/SK RELAX PVE when wipe day arrives?
Across its recent wipes, the busiest moments averaged 19 players. Peak numbers came 3 hours into the latest wipe.
Player numbers
Where does CZ/SK RELAX PVE place in the wider field of Rust servers?
Over the last seven days, CZ/SK RELAX PVE has #1,959 for player hours, in the top 9% of all ranked servers.
What does the population on CZ/SK RELAX PVE look like?
Right now, 5 players are on CZ/SK RELAX PVE, which has 30 slots. The seven-day average is 2 players, with a peak of 11. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 6 players.
Lists and filters
What is meant by the tags on CZ/SK RELAX PVE?
You'll see CZ/SK RELAX PVE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Design and practise your bases here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does CZ/SK RELAX PVE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CZ/SK RELAX PVE among them: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is CZ/SK RELAX PVE set up, and what rules does it keep?
Nothing in the name of CZ/SK RELAX PVE states a gather rate. The default of 8 players applies as the group cap. It runs build & creative, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
CZ/SK RELAX PVE runs which map?
The game generates the procedural map on CZ/SK RELAX PVE at size 4,350 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto CZ/SK RELAX PVE?
Enter client.connect 185.180.2.40:28413 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^k
Build serverDesign and practise your bases here.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).