Working its way up from the back of the class: #15,470 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 294 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [CN]FUXK 荒野生存 points to Asia even though no region tag is published, and the region code is us3. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 180.119.90.230:28015 is the address to use.
How reliable is [CN]FUXK 荒野生存, and is it up?
The server is down: [CN]FUXK 荒野生存 is offline now, with the last sighting 37 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 21 September 2026.
On what Rust version does [CN]FUXK 荒野生存 sit?
Rust network protocol 2623 and build 148916 on Linux is what [CN]FUXK 荒野生存 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [CN]FUXK 荒野生存 wipe, and how often?
There are too few wipes on record for [CN]FUXK 荒野生存 to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 207 days 11 hours.
Player numbers
What position does [CN]FUXK 荒野生存 hold in the rankings?
Over the last seven days, [CN]FUXK 荒野生存 has #15,470 for player hours, in the top 67% of all ranked servers.
Is [CN]FUXK 荒野生存 a busy server?
The last sighting of [CN]FUXK 荒野生存 was 37 days 2 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [CN]FUXK 荒野生存?
The game's browser takes its cue from the tags [CN]FUXK 荒野生存 has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2623 (Protocol): The game protocol is 2623, so your game must match that version to join; cs148916 (Build): Build number: 148916; ptrak (Networking): RakNet handles it, the game's default network layer; $rus3 (Region code): It is filed under the region code us3; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [CN]FUXK 荒野生存 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [CN]FUXK 荒野生存 among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [CN]FUXK 荒野生存?
You will find no gather rate in the name of [CN]FUXK 荒野生存. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [CN]FUXK 荒野生存 uses?
The game generates a procedural map for [CN]FUXK 荒野生存.
Connecting
What is the way to join [CN]FUXK 荒野生存?
To connect, start Rust, press F1, and type client.connect 180.119.90.230:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rus3,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2623
ProtocolThe game protocol is 2623, so your game must match that version to join.
cs148916
BuildBuild number: 148916.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rus3
Region codeIt is filed under the region code us3.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).