Working its way up from the back of the class: #15,970 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,619 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 06:01 UTC30d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does A Little Rust AU | STAGING | 50x sit?
You'll see A Little Rust AU | STAGING | 50x listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 180.150.105.166:28013 is the address to use.
Is A Little Rust AU | STAGING | 50x up, and how steady is its uptime?
At this moment, A Little Rust AU | STAGING | 50x is offline; the last time it was seen was 25 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
What Rust version is A Little Rust AU | STAGING | 50x on?
The server A Little Rust AU | STAGING | 50x is on Rust network protocol 2634 and build 165972 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does A Little Rust AU | STAGING | 50x wipe, and how often?
There are too few wipes on record for A Little Rust AU | STAGING | 50x to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 30 days 15 hours.
What should you expect from wipe day on A Little Rust AU | STAGING | 50x?
The average peak on its recent wipes was 1 players. Peak numbers came 2 hours into the latest wipe.
Player count
Where does A Little Rust AU | STAGING | 50x place in the wider field of Rust servers?
In Oceania, A Little Rust AU | STAGING | 50x is #196, and overall it is #15,970 on player hours over the last seven days, in the top 69% of all ranked servers.
Is A Little Rust AU | STAGING | 50x a busy server?
The last sighting of A Little Rust AU | STAGING | 50x was 25 days 21 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on A Little Rust AU | STAGING | 50x?
The game's browser takes its cue from the tags A Little Rust AU | STAGING | 50x has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs165972 (Build): This runs on build 165972; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): The server browser lists it under Oceania. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show A Little Rust AU | STAGING | 50x?
Rust Server Score lists that include A Little Rust AU | STAGING | 50x: Rust servers above 10x gather rate, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Map and rules
How is A Little Rust AU | STAGING | 50x set up, and what rules does it keep?
A Little Rust AU | STAGING | 50x sets gather at 50x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
A Little Rust AU | STAGING | 50x runs which map?
A Little Rust AU | STAGING | 50x runs a game-generated procedural map at size 3,000, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto A Little Rust AU | STAGING | 50x?
Enter client.connect 180.150.105.166:28013 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/NsTVdrD5aE.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,OC,gmrust,cs165972,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs165972
BuildThis runs on build 165972.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).