On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average3peak 12
Rank#1,724top 8% · #45 in OC
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 200 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,724 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
83/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 792 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 22% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped based in?
In Oceania, according to its own listing, sits [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.200.97:23615 is the address to use.
Is [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped up, and how steady is its uptime?
The server is up: [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped is online now. About 40 minutes ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
How well does [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped run?
The average over the last 48 hours was 50 server fps, and it never went below 48. At its peak, it held 105,845 entities, including buildings, deployables and all else in the world. At its highest, it used 3,100 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped sit?
Rust network protocol 2635 and build 168909 on Windows is what [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped wipe its map?
The next wipe on [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 5 hours. The tags show a monthly wipe schedule.
Population
Where does [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped sit among Rust servers?
Over the last seven days, [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped has #1,724 for player hours, in the top 8% of all ranked servers and #45 in Oceania.
Is [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped a busy server?
With 200 slots available, [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped currently has 0 players. The seven-day average is 3 players, with a peak of 12. The highest average in the last 48 hours came at 10:00 UTC, with 2 players.
Tags and filters
What is meant by the tags on [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): You will find it under Oceania in the browser are the tags [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
The same operator most likely runs [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped and the 51 other servers we track that also publish a ashrust.net hostname.
Which Rust Server Score filters and lists feature [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
Rust Server Score lists that include [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
Which rules does [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped enforce, and what are its settings?
[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped sets gather at 3x, as its name suggests. You can play in groups of up to 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
A procedural map of size 4,000 and seed 320936346, generated by the game, is what [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Wiped 27 Days ago.
Getting in
What is the way to join [AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped?
To connect, start Rust, press F1, and type client.connect 51.161.200.97:23615. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://ashrust.net/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).