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Every Rust server graded on real, live numbers. 72,948 players on the roll · 11,836 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 180.150.91.79:26010
Name of server

Staging PVE Australia (Carbon)

RegisterPresentOnline
RegionOC
Address180.150.91.79:26010
Last checked8m ago
quad monthly wipes moddedcarbonpvesoftcore
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 6 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,380top 33% · #149 in OC
Last wipe3h agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,380 on player hours.
Uptimehours on the list, last 48 58/ 100 Attendance needs work: on the list only 28 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 1,641 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75114:0013:0020:0001:0007:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0013:0020:0001:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and #409 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap12.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:00 UTC3h ago – – running 0
Sat 10 Oct, 06:06 UTC19d ago 1 – – 0
Sun 4 Oct, 12:58 UTC25d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
1 / 50
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
15 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
7 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
4 / 200

Quick answers

from the figures on this page

About the server

In what location does Staging PVE Australia (Carbon) sit?

The OC tag on Staging PVE Australia (Carbon) puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 180.150.91.79:26010 is the address to use.

How dependable is Staging PVE Australia (Carbon), and is it online at the moment?

You can join now: Staging PVE Australia (Carbon) is online. According to its reported uptime, the last restart was about 30 minutes ago. It was up 89% of the time over the last 7 full days, 149 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is Staging PVE Australia (Carbon) smooth to play on?

It averaged 180 server fps over the last 48 hours, with a low of 127. Buildings, deployables and everything else in the world added up to as many as 118,000 entities. Up to 2,466 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Staging PVE Australia (Carbon) sit?

The server Staging PVE Australia (Carbon) is on Rust network protocol 2636 and build 169638 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Staging PVE Australia (Carbon) wipe, and how often?

Once a month, Staging PVE Australia (Carbon) wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 3 hours. The tags show a monthly wipe schedule.

What happens on Staging PVE Australia (Carbon) when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 38 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. In the other wipes it slipped under half by day 3.

Population

Where does Staging PVE Australia (Carbon) place in the wider field of Rust servers?

In Oceania, Staging PVE Australia (Carbon) is #149, and overall it is #7,380 on player hours over the last seven days, in the top 33% of all ranked servers. In the quad group, it ranks #409.

Is Staging PVE Australia (Carbon) a busy server?

With 40 slots available, Staging PVE Australia (Carbon) currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.

Lists and filters

What do Staging PVE Australia (Carbon)'s tags stand for?

The game's browser takes its cue from the tags Staging PVE Australia (Carbon) has set: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): Teams cap out at 4; v2636 (Protocol): Join only if your game runs protocol 2636; cs169638 (Build): Build number: 169638; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): You will find it under Oceania in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Staging PVE Australia (Carbon)?

These Rust Server Score lists count Staging PVE Australia (Carbon) among them: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Rules and settings

How is Staging PVE Australia (Carbon) set up, and what rules does it keep?

Nothing in the name of Staging PVE Australia (Carbon) states a gather rate. The cap on group size is 4 players (quad). You get softcore here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Staging PVE Australia (Carbon) uses?

A procedural map of size 4,500 and seed 354320, generated by the game, is what Staging PVE Australia (Carbon) runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto Staging PVE Australia (Carbon)?

Enter client.connect 180.150.91.79:26010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/t3CSMukWdC.

Server tags

what each one means

Published as mp40,ptsw,$r?,v2636,^z,^y,^m,OC,^p,gmsoftcore,cs169638,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp40
Max players The server holds 40 slots.
ts4
Group limit Teams cap out at 4.
v2636
Protocol Join only if your game runs protocol 2636.
cs169638
Build Build number: 169638.
ptsw
Networking This server uses 'sw' as its network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.