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Every Rust server graded on real, live numbers. 52,148 players on the roll · 11,694 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 180.181.194.65:28080
Name of server

[AU] Outback Rust Monthly 2X

RegisterAbsentOffline
Region–
Address180.181.194.65:28080
Last checked21h ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

21 out of 100, the average of 3 subjects

Players now 1/ 80 1% full
7-day average0peak 1
Rank#12,149top 55%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours 45/ 100 Working its way up from the back of the class: #12,149 on player hours.
Uptimehours on the list, last 48 17/ 100 Attendance needs work: on the list only 8 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75108:0009:0011:0012:0003:0004:00Wiped Wed 28 Oct, 08:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct28 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:36 UTC1d ago – – running 0
Tue 13 Oct, 11:10 UTC16d ago 0 – 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
6 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
9 / 75
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
6 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 10 on average
13 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 6 on average
0 / 100

Quick answers

from the figures on this page

Server details

In what location does [AU] Outback Rust Monthly 2X sit?

You won't find a region tag on [AU] Outback Rust Monthly 2X, but its name indicates Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 180.181.194.65:28080 is the address to use.

How reliable is [AU] Outback Rust Monthly 2X, and is it up?

The server is down: [AU] Outback Rust Monthly 2X is offline now, with the last sighting 21 hours ago. It was up 5% of the time over the last 7 full days, 8 of 168 hours. On 13 October 2026, Rust Server Score saw it for the first time.

On what Rust version does [AU] Outback Rust Monthly 2X sit?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Outback Rust Monthly 2X runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does [AU] Outback Rust Monthly 2X wipe its map?

There are too few wipes on record for [AU] Outback Rust Monthly 2X to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 41 hours.

What should you expect from wipe day on [AU] Outback Rust Monthly 2X?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does [AU] Outback Rust Monthly 2X sit among Rust servers?

Over the last seven days, [AU] Outback Rust Monthly 2X has #12,149 for player hours, in the top 55% of all ranked servers.

Is [AU] Outback Rust Monthly 2X a busy server?

The last sighting of [AU] Outback Rust Monthly 2X was 21 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.

Tags and filters

What do [AU] Outback Rust Monthly 2X's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): Its slot count is 80; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [AU] Outback Rust Monthly 2X publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [AU] Outback Rust Monthly 2X?

These Rust Server Score lists count [AU] Outback Rust Monthly 2X among them: 2x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Server rules

Which rules does [AU] Outback Rust Monthly 2X enforce, and what are its settings?

The name of [AU] Outback Rust Monthly 2X points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [AU] Outback Rust Monthly 2X?

The game generates a procedural map for [AU] Outback Rust Monthly 2X.

How to join

What is the way to join [AU] Outback Rust Monthly 2X?

Enter client.connect 180.181.194.65:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players Its slot count is 80.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.