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Every Rust server graded on real, live numbers. 34,317 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 184.19.30.149:28015
Name of server

duTchbot Build

RegisterAbsentOffline
Region–
Address184.19.30.149:28015
Last checked45d ago
moddedcarbon
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,134no region published
Last wipe66d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
51 / 999
145 / 999
67 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
4 / 100

Quick answers

from the figures on this page

Server details

In what location does duTchbot Build sit?

No region is published for duTchbot Build. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 184.19.30.149:28015 is the address to use.

How reliable is duTchbot Build, and is it up?

You cannot join now: duTchbot Build is offline, last seen 45 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

On what Rust version does duTchbot Build sit?

You will find duTchbot Build on Rust network protocol 2632 and build 161125, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does duTchbot Build wipe, and how often?

The record holds too few of duTchbot Build's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 66 days 5 hours.

Population

What position does duTchbot Build hold in the rankings?

In the top – of all ranked servers, duTchbot Build sits at #15,134 for player hours over the last seven days.

What does the population on duTchbot Build look like?

duTchbot Build is offline at the moment; the last time it was seen was 45 days 2 hours ago.

Tags and filters

How should you read the tags on duTchbot Build?

You'll see duTchbot Build tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature duTchbot Build?

These Rust Server Score lists count duTchbot Build among them: Modded Rust servers, graded and Rust build and creative servers. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is duTchbot Build set up, and what rules does it keep?

Nothing in the name of duTchbot Build states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on duTchbot Build?

A procedural map, generated by the game, is what duTchbot Build runs.

How to join

How do you get onto duTchbot Build?

To connect, start Rust, press F1, and type client.connect 184.19.30.149:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2632
Protocol To get in, your game needs to be on the same version: the protocol is 2632.
cs161125
Build Build number: 161125.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.