On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 240% full
7-day average0peak 1
Rank#15,195top 68%
Last wipe13d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,195 on player hours.
Uptimehours on the list, last 48
88/ 100
A−
Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 70 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap13.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 15 OctThu 24 SepFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:07 UTC13d ago
0
–
running
0
Thu 24 Sep, 15:33 UTC35d ago
0
–
21.2 days
0
Fri 18 Sep, 22:35 UTC40d ago
0
–
5.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 120 on average
159 / 300
Quick answers
from the figures on this page
About the server
Where in the world is Survivalfriends EU?
The name of Survivalfriends EU points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.150.25.102:27000.
Is Survivalfriends EU up, and how steady is its uptime?
You can join now: Survivalfriends EU is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 88 of 168 hours, or 52% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Survivalfriends EU perform well?
It averaged 60 server fps over the last 48 hours, with a low of 56. Up to 111,000 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,240 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Survivalfriends EU running?
Rust network protocol 2635 and build 169516 on Linux is what Survivalfriends EU runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Survivalfriends EU wipe its map?
The force wipe each month is the only wipe Survivalfriends EU takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Survivalfriends EU when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Survivalfriends EU sit among Rust servers?
Over the last seven days, Survivalfriends EU has #15,195 for player hours, in the top 68% of all ranked servers.
What does the population on Survivalfriends EU look like?
With 24 slots available, Survivalfriends EU currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Lists and filters
How should you read the tags on Survivalfriends EU?
The game's browser takes its cue from the tags Survivalfriends EU has set: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): Its slot count is 24; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs169516 (Build): This runs on build 169516; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Survivalfriends EU?
These Rust Server Score lists count Survivalfriends EU among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
Which rules does Survivalfriends EU enforce, and what are its settings?
The name of Survivalfriends EU gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Survivalfriends EU uses?
The game generates the procedural map on Survivalfriends EU at size 4,250 with seed 2019003535. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Survivalfriends EU?
To connect, start Rust, press F1, and type client.connect 185.150.25.102:27000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.google.de/.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2635,^m,^v,gmrust,cs169516,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp24
Max playersIts slot count is 24.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs169516
BuildThis runs on build 169516.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).