Working its way up from the back of the class: #13,604 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 3,683 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 19:31 UTC23d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 122 on average
123 / 300
Quick answers
from the figures on this page
About the server
Where in the world is [RU]RUSTORY-1 Monthly|Vanilla?
The name of [RU]RUSTORY-1 Monthly|Vanilla points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.16.138.123:28015 is the address to use.
How reliable is [RU]RUSTORY-1 Monthly|Vanilla, and is it up?
You cannot join now: [RU]RUSTORY-1 Monthly|Vanilla is offline, last seen 19 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 5 October 2026.
On what Rust version does [RU]RUSTORY-1 Monthly|Vanilla sit?
You will find [RU]RUSTORY-1 Monthly|Vanilla on Rust network protocol 2634 and build 167398, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [RU]RUSTORY-1 Monthly|Vanilla reset?
The force wipe each month is the only wipe [RU]RUSTORY-1 Monthly|Vanilla takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 23 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [RU]RUSTORY-1 Monthly|Vanilla?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does [RU]RUSTORY-1 Monthly|Vanilla place in the wider field of Rust servers?
In the top 61% of all ranked servers, [RU]RUSTORY-1 Monthly|Vanilla sits at #13,604 for player hours over the last seven days.
Is [RU]RUSTORY-1 Monthly|Vanilla a busy server?
[RU]RUSTORY-1 Monthly|Vanilla is offline at the moment; the last time it was seen was 19 days 18 hours ago.
Tags
What do [RU]RUSTORY-1 Monthly|Vanilla's tags stand for?
You'll see [RU]RUSTORY-1 Monthly|Vanilla tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU]RUSTORY-1 Monthly|Vanilla appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [RU]RUSTORY-1 Monthly|Vanilla: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [RU]RUSTORY-1 Monthly|Vanilla set up, and what rules does it keep?
You will find no gather rate in the name of [RU]RUSTORY-1 Monthly|Vanilla. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on [RU]RUSTORY-1 Monthly|Vanilla?
A procedural map, generated by the game, is what [RU]RUSTORY-1 Monthly|Vanilla runs.
Connecting
How do you get onto [RU]RUSTORY-1 Monthly|Vanilla?
To connect, start Rust, press F1, and type client.connect 185.16.138.123:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.