On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average1peak 6
Rank#3,573top 16% · #1327 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,573 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 102 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
14d 3hThu 12 Nov, 18:02 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
42d 3hThu 10 Dec, 18:02 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:02 UTC13d ago
3
–
running
0
Thu 1 Oct, 17:34 UTCFW27d ago
2
✓ held half
14 days
0
Thu 17 Sep, 18:01 UTC41d ago
2
✓ held half
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU]Royal Family Gaming|Vanilla|Main|Biweekly|?
In Europe, according to its own listing, sits [EU]Royal Family Gaming|Vanilla|Main|Biweekly|, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.172.175.243:28024.
How reliable is [EU]Royal Family Gaming|Vanilla|Main|Biweekly|, and is it up?
The server is up: [EU]Royal Family Gaming|Vanilla|Main|Biweekly| is online now. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [EU]Royal Family Gaming|Vanilla|Main|Biweekly| perform well?
It never fell below 60 server fps in the last 48 hours, averaging 60. Up to 88,650 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,715 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU]Royal Family Gaming|Vanilla|Main|Biweekly| running?
The server [EU]Royal Family Gaming|Vanilla|Main|Biweekly| is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EU]Royal Family Gaming|Vanilla|Main|Biweekly| reset?
The wipe rhythm on [EU]Royal Family Gaming|Vanilla|Main|Biweekly| is every 4 weeks on Thursday at 18:02 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 13 days 20 hours. Its tags say it wipes every two weeks.
What happens on [EU]Royal Family Gaming|Vanilla|Main|Biweekly| when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 19 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does [EU]Royal Family Gaming|Vanilla|Main|Biweekly| sit among Rust servers?
Over the last seven days, [EU]Royal Family Gaming|Vanilla|Main|Biweekly| has #3,573 for player hours, in the top 16% of all ranked servers and #1,327 in Europe.
Is [EU]Royal Family Gaming|Vanilla|Main|Biweekly| a busy server?
With 50 slots available, [EU]Royal Family Gaming|Vanilla|Main|Biweekly| currently has 4 players. It peaked at 6 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 2 players.
Tags
How should you read the tags on [EU]Royal Family Gaming|Vanilla|Main|Biweekly|?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [EU]Royal Family Gaming|Vanilla|Main|Biweekly| publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU]Royal Family Gaming|Vanilla|Main|Biweekly|?
A rfgam.ing hostname is published by [EU]Royal Family Gaming|Vanilla|Main|Biweekly| and by 11 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show [EU]Royal Family Gaming|Vanilla|Main|Biweekly|?
Rust Server Score lists that include [EU]Royal Family Gaming|Vanilla|Main|Biweekly|: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does [EU]Royal Family Gaming|Vanilla|Main|Biweekly| enforce, and what are its settings?
The name of [EU]Royal Family Gaming|Vanilla|Main|Biweekly| gives no gather rate. A group here can reach 12 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
[EU]Royal Family Gaming|Vanilla|Main|Biweekly| runs which map?
A custom map of size 3,650 is in use on [EU]Royal Family Gaming|Vanilla|Main|Biweekly|, and its published file can be downloaded from this page.
How to join
How should you connect to [EU]Royal Family Gaming|Vanilla|Main|Biweekly|?
Enter client.connect 185.172.175.243:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://royalfamilygaming.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts12,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).