On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 402% full
7-day average1peak 7
Rank#2,537top 11% · #978 in EU
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,537 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 83 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 05:55 UTC27d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see RELAX Vanilla PvE /Cz listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 185.180.2.14:28861 is the address to use.
How reliable is RELAX Vanilla PvE /Cz, and is it up?
You can join now: RELAX Vanilla PvE /Cz is online. According to its reported uptime, the last restart was about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does RELAX Vanilla PvE /Cz run?
It averaged 71 server fps over the last 48 hours, with a low of 20. At its peak, it held 134,015 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,394 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RELAX Vanilla PvE /Cz running?
You will find RELAX Vanilla PvE /Cz on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does RELAX Vanilla PvE /Cz reset?
The force wipe each month is the only wipe RELAX Vanilla PvE /Cz takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 11 hours. Its tags record that it wipes monthly.
What happens on RELAX Vanilla PvE /Cz when wipe day arrives?
Recent wipes have peaked at 4 players on average. 23 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does RELAX Vanilla PvE /Cz hold in the rankings?
In Europe, RELAX Vanilla PvE /Cz is #978, and overall it is #2,537 on player hours over the last seven days, in the top 11% of all ranked servers.
Is RELAX Vanilla PvE /Cz a busy server?
RELAX Vanilla PvE /Cz is showing 1 players right now, with 40 slots in total. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours came at 20:00 UTC, with 6 players.
Tags
How should you read the tags on RELAX Vanilla PvE /Cz?
You'll see RELAX Vanilla PvE /Cz tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show RELAX Vanilla PvE /Cz?
These Rust Server Score lists count RELAX Vanilla PvE /Cz among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does RELAX Vanilla PvE /Cz enforce, and what are its settings?
You will find no gather rate in the name of RELAX Vanilla PvE /Cz. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RELAX Vanilla PvE /Cz?
A procedural map of size 4,500 and seed 1194146686, generated by the game, is what RELAX Vanilla PvE /Cz runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join RELAX Vanilla PvE /Cz?
Enter client.connect 185.180.2.14:28861 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).