A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,827 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
43/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 316 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
usual gap7.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 16:52 UTC27d ago
3
–
running
0
Thu 24 Sep, 14:59 UTC34d ago
3
halved by day 6
7.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU/CZ/SK] Themis Rust Modded Events Zombies?
In Europe, according to its own listing, sits [EU/CZ/SK] Themis Rust Modded Events Zombies, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.180.2.25:28697.
Is [EU/CZ/SK] Themis Rust Modded Events Zombies up, and how steady is its uptime?
You can join now: [EU/CZ/SK] Themis Rust Modded Events Zombies is online. According to its reported uptime, the last restart was about 19 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU/CZ/SK] Themis Rust Modded Events Zombies run?
It averaged 26 server fps over the last 48 hours, with a low of 20. At its peak, it held 143,455 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,653 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [EU/CZ/SK] Themis Rust Modded Events Zombies sit?
Rust network protocol 2635 and build 168909 on Linux is what [EU/CZ/SK] Themis Rust Modded Events Zombies runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [EU/CZ/SK] Themis Rust Modded Events Zombies reset?
Once a month, [EU/CZ/SK] Themis Rust Modded Events Zombies wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 5 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [EU/CZ/SK] Themis Rust Modded Events Zombies when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 23 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Player count
What position does [EU/CZ/SK] Themis Rust Modded Events Zombies hold in the rankings?
Over the last seven days, [EU/CZ/SK] Themis Rust Modded Events Zombies has #4,827 for player hours, in the top 22% of all ranked servers and #1,667 in Europe.
How many players does [EU/CZ/SK] Themis Rust Modded Events Zombies usually have?
Right now, 0 players are on [EU/CZ/SK] Themis Rust Modded Events Zombies, which has 30 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on [EU/CZ/SK] Themis Rust Modded Events Zombies?
The game's browser takes its cue from the tags [EU/CZ/SK] Themis Rust Modded Events Zombies has set: gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU/CZ/SK] Themis Rust Modded Events Zombies?
Rust Server Score lists that include [EU/CZ/SK] Themis Rust Modded Events Zombies: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is [EU/CZ/SK] Themis Rust Modded Events Zombies set up, and what rules does it keep?
You will find no gather rate in the name of [EU/CZ/SK] Themis Rust Modded Events Zombies. The group limit stays at the game's default of 8 players. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU/CZ/SK] Themis Rust Modded Events Zombies?
A procedural map of size 4,500 and seed 1411611456, generated by the game, is what [EU/CZ/SK] Themis Rust Modded Events Zombies runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [EU/CZ/SK] Themis Rust Modded Events Zombies?
Enter client.connect 185.180.2.25:28697 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/jRNw9qmaXD.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,^e,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
^k
Build serverBases can be designed and practised here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).