Working its way up from the back of the class: #13,302 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 282 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Mon 5 OctThu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 16:45 UTC23d ago
2
–
running
1
Thu 1 Oct, 10:07 UTC27d ago
1
–
4.3 days
0
Thu 24 Sep, 16:14 UTC34d ago
1
halved by day 1
6.7 days
1
Sun 20 Sep, 16:06 UTC38d ago
0
–
4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EU/CZ StrongWolves.eu - TEST based in?
You won't find a region tag on EU/CZ StrongWolves.eu - TEST, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.180.2.29:28937.
Is EU/CZ StrongWolves.eu - TEST up, and how steady is its uptime?
At this moment, EU/CZ StrongWolves.eu - TEST is offline; the last time it was seen was 20 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 20 September 2026, Rust Server Score saw it for the first time.
What Rust version is EU/CZ StrongWolves.eu - TEST on?
The server EU/CZ StrongWolves.eu - TEST is on Rust network protocol 2634 and build 167231 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does EU/CZ StrongWolves.eu - TEST wipe its map?
No next wipe can be predicted for EU/CZ StrongWolves.eu - TEST, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 7 hours have passed since this world was made.
What should you expect from wipe day on EU/CZ StrongWolves.eu - TEST?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does EU/CZ StrongWolves.eu - TEST sit among Rust servers?
Over the last seven days, EU/CZ StrongWolves.eu - TEST has #13,302 for player hours, in the top 60% of all ranked servers.
How many players does EU/CZ StrongWolves.eu - TEST usually have?
EU/CZ StrongWolves.eu - TEST is offline at the moment; the last time it was seen was 20 days 15 hours ago.
Lists and filters
How should you read the tags on EU/CZ StrongWolves.eu - TEST?
You'll see EU/CZ StrongWolves.eu - TEST tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature EU/CZ StrongWolves.eu - TEST?
These Rust Server Score lists count EU/CZ StrongWolves.eu - TEST among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is EU/CZ StrongWolves.eu - TEST set up, and what rules does it keep?
You will find no gather rate in the name of EU/CZ StrongWolves.eu - TEST. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on EU/CZ StrongWolves.eu - TEST?
A procedural map of size 4,500 and seed 114627276, generated by the game, is what EU/CZ StrongWolves.eu - TEST runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join EU/CZ StrongWolves.eu - TEST?
To connect, start Rust, press F1, and type client.connect 185.180.2.29:28937. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).