On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 303% full
7-day average2peak 10
Rank#2,244top 10% · #861 in EU
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 2 of 30 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,244 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 351 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW28d ago
8
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CZ/SK ČeskoSlovenská zóna PVE sit?
You'll see CZ/SK ČeskoSlovenská zóna PVE listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.180.2.34:28605 is the address to use.
How dependable is CZ/SK ČeskoSlovenská zóna PVE, and is it online at the moment?
Right now, CZ/SK ČeskoSlovenská zóna PVE is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is CZ/SK ČeskoSlovenská zóna PVE smooth to play on?
The average over the last 48 hours was 65 server fps, and it never went below 20. Buildings, deployables and everything else in the world added up to as many as 104,287 entities. Memory use reached up to 3,249 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does CZ/SK ČeskoSlovenská zóna PVE sit?
You will find CZ/SK ČeskoSlovenská zóna PVE on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does CZ/SK ČeskoSlovenská zóna PVE wipe its map?
CZ/SK ČeskoSlovenská zóna PVE wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 2 hours. Its tags list a monthly wipe schedule.
What happens on CZ/SK ČeskoSlovenská zóna PVE when wipe day arrives?
The average peak on its recent wipes was 8 players. Peak numbers came 24 hours into the latest wipe.
Player numbers
Where does CZ/SK ČeskoSlovenská zóna PVE place in the wider field of Rust servers?
Over the last seven days, CZ/SK ČeskoSlovenská zóna PVE has #2,244 for player hours, in the top 10% of all ranked servers and #861 in Europe.
Is CZ/SK ČeskoSlovenská zóna PVE a busy server?
With 30 slots available, CZ/SK ČeskoSlovenská zóna PVE currently has 1 players. It peaked at 10 and averaged 2 players over the last seven days. The busiest time in the last 48 hours was 16:00 UTC, with an average of 5 players.
Tags
What is meant by the tags on CZ/SK ČeskoSlovenská zóna PVE?
gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags CZ/SK ČeskoSlovenská zóna PVE publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does CZ/SK ČeskoSlovenská zóna PVE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CZ/SK ČeskoSlovenská zóna PVE among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on CZ/SK ČeskoSlovenská zóna PVE?
You will find no gather rate in the name of CZ/SK ČeskoSlovenská zóna PVE. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map CZ/SK ČeskoSlovenská zóna PVE uses?
CZ/SK ČeskoSlovenská zóna PVE runs a game-generated procedural map at size 3,750, seed 239221764. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto CZ/SK ČeskoSlovenská zóna PVE?
To connect, start Rust, press F1, and type client.connect 185.180.2.34:28605. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/mDHwgEAXjT.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).