On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average1peak 6
Rank#2,874top 13%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,874 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 766 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:04 UTCFW27d ago
5
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| sit?
No region is published for New Rusted PVP/E |NoRaid|RaidBase|Barges&more|. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.180.2.44:28491.
Is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| up, and how steady is its uptime?
The server is up: New Rusted PVP/E |NoRaid|RaidBase|Barges&more| is online now. According to its reported uptime, the last restart was about 23 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| run?
It averaged 69 server fps over the last 48 hours, with a low of 20. Up to 126,073 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,493 MB. Players feel lag when fps drops and entities pile up.
What Rust version is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| on?
You will find New Rusted PVP/E |NoRaid|RaidBase|Barges&more| on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| wipe, and how often?
Once a month, New Rusted PVP/E |NoRaid|RaidBase|Barges&more| wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 11 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 2 hours after it began.
Population
What position does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| hold in the rankings?
Over the last seven days, New Rusted PVP/E |NoRaid|RaidBase|Barges&more| has #2,874 for player hours, in the top 13% of all ranked servers.
How many players does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| usually have?
With 30 slots available, New Rusted PVP/E |NoRaid|RaidBase|Barges&more| currently has 0 players. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 19:00 UTC, with 5 players.
Lists and filters
What is meant by the tags on New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?
The game's browser takes its cue from the tags New Rusted PVP/E |NoRaid|RaidBase|Barges&more| has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^r (Roleplay): This server is for roleplay; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does New Rusted PVP/E |NoRaid|RaidBase|Barges&more| appear in the Rust Server Score lists and filters?
These Rust Server Score lists count New Rusted PVP/E |NoRaid|RaidBase|Barges&more| among them: Modded Rust servers, graded, Rust build and creative servers and Roleplay servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is New Rusted PVP/E |NoRaid|RaidBase|Barges&more| set up, and what rules does it keep?
You will find no gather rate in the name of New Rusted PVP/E |NoRaid|RaidBase|Barges&more|. The group limit stays at the game's default of 8 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
New Rusted PVP/E |NoRaid|RaidBase|Barges&more| runs which map?
New Rusted PVP/E |NoRaid|RaidBase|Barges&more| runs a game-generated procedural map at size 4,000, seed 1411611456. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to New Rusted PVP/E |NoRaid|RaidBase|Barges&more|?
To connect, start Rust, press F1, and type client.connect 185.180.2.44:28491. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^m,^s,^r,^k,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Gameplay
^r
RoleplayThis server is for roleplay.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).