Working its way up from the back of the class: #15,508 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,438 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 19:47 UTC, in 5d 0h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla sit?
The EU tag on [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.180.2.50:28104.
How reliable is [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla, and is it up?
At this moment, [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla is offline; the last time it was seen was 35 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla on?
The server [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla wipe its map?
biweekly: 14 days after its last wipe gives the basis for estimating [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla's next wipe. It is due to wipe next on Tuesday 3 November at 19:47 UTC. 50 days 23 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Player numbers
What position does [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla hold in the rankings?
In Europe, [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla is #2,510, and overall it is #15,508 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla look like?
[CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla is offline at the moment; the last time it was seen was 35 days 20 hours ago.
Lists and filters
What do [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla's tags stand for?
You'll see [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla?
Rust Server Score lists that include [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla enforce, and what are its settings?
You will find no gather rate in the name of [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla?
[CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla runs a game-generated procedural map at size 3,500, seed 459073139. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [CZ/SK] WASTELAND| PVE | RaidableBases | Vanilla?
Enter client.connect 185.180.2.50:28104 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/5vTXgSuWX8.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2633,^b,^v,EU,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max players30 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.