Skip to the page
Every Rust server graded on real, live numbers. 31,131 players on the roll · 11,626 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.181.62.121:47831
Name of server

BuildLab

RegisterAbsentOffline
Region–
Address185.181.62.121:47831
Last checked12h ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 4 subjects

Players now 1/ 4 25% full
7-day average1peak 1
Rank#9,909top 44%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 25/ 100 A quiet classroom so far: 1 of 4 on average. Plenty of space to grow.
Standingrank on player hours 56/ 100 Working its way up from the back of the class: #9,909 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,260 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
48 / 999
123 / 999
64 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
6 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
9 / 100

Quick answers

from the figures on this page

About the server

Which region is BuildLab based in?

No region is published for BuildLab. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.181.62.121:47831.

How dependable is BuildLab, and is it online at the moment?

You cannot join now: BuildLab is offline, last seen 12 hours ago. It was up 4 of 168 hours over the last 7 full days, which is 2% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

Which Rust version is BuildLab running?

The server BuildLab is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does BuildLab wipe, and how often?

BuildLab has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 7 days 9 hours have passed since this world was made.

Population

What position does BuildLab hold in the rankings?

In the top 44% of all ranked servers, BuildLab sits at #9,909 for player hours over the last seven days.

What does the population on BuildLab look like?

It has been 12 hours since BuildLab was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

Tags and filters

What do BuildLab's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags BuildLab publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does BuildLab appear in the Rust Server Score lists and filters?

These Rust Server Score lists count BuildLab among them: Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does BuildLab enforce, and what are its settings?

The name of BuildLab gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on BuildLab?

BuildLab runs a procedural map, which the game generates.

Connecting

What is the way to join BuildLab?

To connect, start Rust, press F1, and type client.connect 185.181.62.121:47831. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players The server holds 4 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.