On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 7
Rank#2,716top 12%
Last wipe14d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,716 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 322 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 11
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
13d 23hThu 12 Nov, 19:28 UTC
27d 23hThu 26 Nov, 19:28 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
41d 23hThu 10 Dec, 19:28 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:28 UTC14d ago
4
–
running
2
Thu 1 Oct, 19:20 UTCFW28d ago
7
halved by day 11
14 days
1
Thu 17 Sep, 15:55 UTC42d ago
6
✓ held half
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] sit?
No region tag appears for PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.189.255.106:35200.
How dependable is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ], and is it online at the moment?
Right now, PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] perform well?
It never fell below 14 server fps in the last 48 hours, averaging 84. At its peak, it held 124,723 entities, including buildings, deployables and all else in the world. Up to 4,166 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] running?
The server PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] wipe its map?
The prediction follows its tag, because too few of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 14 days. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 21 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 11 is when it sank below half in the wipes that did not hold.
Population
Where does PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] place in the wider field of Rust servers?
In the top 12% of all ranked servers, PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] sits at #2,716 for player hours over the last seven days.
Is PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] a busy server?
PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] is showing 2 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 7. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Lists and filters
How should you read the tags on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?
You'll see PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?
These Rust Server Score lists count PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?
You will find no gather rate in the name of PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]. You can play in groups of up to 20 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] uses?
A procedural map of size 4,250 and seed 1511370805, generated by the game, is what PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto PVE LOST [ RU МИРНЫЙ КВЕСТЫ ИВЕНТЫ ПВЕ ]?
To connect, start Rust, press F1, and type client.connect 185.189.255.106:35200. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://lostpve.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).