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Every Rust server graded on real, live numbers. 88,321 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.107:35300
Name of server

RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|

RegisterPresentOnline
Region–
Address185.189.255.107:35300
Last checked10m ago
10x weekly wipes moddedoxide
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 6 subjects

On the class lists: C (63), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average1peak 7
Rank#2,804top 13%
Last wipe7d agoweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 87/ 100 Holds a respectable place: #2,804 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 104 server fps on average.
Wipeskeeping the crowd after a wipe 75/ 100 Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago 55/ 100 Moving up: up 287 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap6.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 13d 19hThu 12 Nov, 16:52 UTC
  • 20d 19hThu 19 Nov, 16:52 UTC
  • 27d 19hThu 26 Nov, 16:52 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 41d 19hThu 10 Dec, 16:52 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:52 UTC7d ago 3 – running 2
Thu 15 Oct, 19:34 UTC14d ago 6 held half 6.9 days 0
Tue 6 Oct, 07:44 UTC23d ago 5 held half 9.5 days 0
Tue 6 Oct, 01:07 UTC23d ago 5 – 0.3 days 0
Thu 1 Oct, 19:12 UTC FW28d ago 10 held half 4.2 days 2
Thu 24 Sep, 19:36 UTC35d ago 11 halved by day 5 7 days 1
Thu 17 Sep, 08:26 UTC42d ago 9 held half 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W
EU · groups of 6 · 10x · weekly · 205 on average
244 / 300
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST
EA · groups of 6 · 10x · weekly · 36 on average
12 / 200
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10
SA · groups of 5 · 10x · weekly · 10 on average
10 / 200
KRASNOYARSK X10 | MAX 5
EU · groups of 5 · 10x · weekly · 8 on average
2 / 100
HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
EU · groups of 6 · 10x · weekly · 1 on average
2 / 100
MICRO-RUST x50 - x100 MAX 5
EU · groups of 5 · 50x · weekly · 220 on average
162 / 400

Quick answers

from the figures on this page

Server facts

In what location does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| sit?

No region is published for RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.107:35300.

How dependable is RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|, and is it online at the moment?

Right now, RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| is online. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| perform well?

It never fell below 71 server fps in the last 48 hours, averaging 104. At its peak, it held 84,778 entities, including buildings, deployables and all else in the world. Up to 2,970 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| on?

You will find RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| wipe its map?

Too few wipes on RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| are recorded to confirm the schedule, so its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 7 days 4 hours. The tags carry a weekly wipe schedule.

What happens on RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| when wipe day arrives?

The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 27 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 75% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Player count

Where does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| place in the wider field of Rust servers?

In the top 13% of all ranked servers, RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| sits at #2,804 for player hours over the last seven days.

How many players does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| usually have?

Right now, 0 players are on RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|, which has 200 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.

Tags and filters

What do RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|'s tags stand for?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 slots are available; ts5 (Group limit): No team may go above 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

Which rules does RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| enforce, and what are its settings?

The name of RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| points to a 10x gather rate. You can play in groups of up to 5 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| uses?

The game generates the procedural map on RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp| at size 3,500 with seed 22522179. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join RUSTONIK X10|TP|Shop|Vip|Skins|Kits|Duel|Bloody|BaseUp|?

Enter client.connect 185.189.255.107:35300 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 slots are available.
ts5
Group limit No team may go above 5.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.