Working its way up from the back of the class: #15,461 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 492 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Rust Blaze 2x | Мирный | PVE | Events?
You won't find a region tag on [EU] Rust Blaze 2x | Мирный | PVE | Events, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.189.255.115:35100.
How dependable is [EU] Rust Blaze 2x | Мирный | PVE | Events, and is it online at the moment?
At this moment, [EU] Rust Blaze 2x | Мирный | PVE | Events is offline; the last time it was seen was 16 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [EU] Rust Blaze 2x | Мирный | PVE | Events running?
Rust network protocol 2633 and build 163794 on Windows is what [EU] Rust Blaze 2x | Мирный | PVE | Events runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] Rust Blaze 2x | Мирный | PVE | Events wipe, and how often?
The estimate for [EU] Rust Blaze 2x | Мирный | PVE | Events's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 55 days 11 hours. Its tags list a monthly wipe schedule.
Player count
Where does [EU] Rust Blaze 2x | Мирный | PVE | Events place in the wider field of Rust servers?
In the top 71% of all ranked servers, [EU] Rust Blaze 2x | Мирный | PVE | Events sits at #15,461 for player hours over the last seven days.
What does the population on [EU] Rust Blaze 2x | Мирный | PVE | Events look like?
It has been 16 days 21 hours since [EU] Rust Blaze 2x | Мирный | PVE | Events was last seen, and it is offline right now.
Tags
What do [EU] Rust Blaze 2x | Мирный | PVE | Events's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [EU] Rust Blaze 2x | Мирный | PVE | Events publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU] Rust Blaze 2x | Мирный | PVE | Events?
Rust Server Score lists that include [EU] Rust Blaze 2x | Мирный | PVE | Events: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on [EU] Rust Blaze 2x | Мирный | PVE | Events?
The name of [EU] Rust Blaze 2x | Мирный | PVE | Events points to a 2x gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] Rust Blaze 2x | Мирный | PVE | Events uses?
The game generates the procedural map on [EU] Rust Blaze 2x | Мирный | PVE | Events at size 4,250 with seed 121315421. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [EU] Rust Blaze 2x | Мирный | PVE | Events?
To connect, start Rust, press F1, and type client.connect 185.189.255.115:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustblaze.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^m,^p,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).