On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 7
Rank#2,586top 12%
Last wipe28d agobiweekly schedule
Next wipedueThu 29 Oct, 19:35 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,586 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 267 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 19:35 UTCdue.
Its biweekly schedule tag · low confidence
wipe-day peak11players, last three wipes
Coming wipes
dueThu 29 Oct, 19:35 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
13d 23hThu 12 Nov, 19:35 UTC
27d 23hThu 26 Nov, 19:35 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
41d 23hThu 10 Dec, 19:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:35 UTCFW28d ago
11
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ based in?
The name of PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.189.255.158:35100.
How dependable is PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/, and is it online at the moment?
You can join now: PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ is online. About 8 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ run?
It averaged 56 server fps over the last 48 hours, with a low of 1. At its peak, it held 137,375 entities, including buildings, deployables and all else in the world. At its highest, it used 4,557 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ sit?
You will find PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ reset?
Too few wipes on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 19:35 UTC is the date set for its next wipe. The world it runs now was created 28 days. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/?
The average peak on its recent wipes was 11 players. The crowd on the latest wipe was largest 41 hours after it began.
Player numbers
Where does PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ place in the wider field of Rust servers?
Over the last seven days, PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ has #2,586 for player hours, in the top 12% of all ranked servers.
Is PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ a busy server?
Right now, 2 players are on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/, which has 100 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 12:00 UTC, with an average of 4 players.
Tags and filters
What is meant by the tags on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/?
The game's browser takes its cue from the tags PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/?
Rust Server Score lists that include PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/?
The name of PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ gives no gather rate. You can play in groups of up to 20 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ uses?
The game generates the procedural map on PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/ at size 4,250 with seed 1289664807. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to PVE МИРНЫЙ ZOMBIELAND [NoRaid/NoKill/Raidable Base/Boss/?
Enter client.connect 185.189.255.158:35100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://zomb.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).