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Every Rust server graded on real, live numbers. 72,839 players on the roll · 11,763 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.189.255.247:35100
Name of server

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

RegisterPresentOnline
Region–
Address185.189.255.247:35100
Last checked10m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 10/ 200 5% full
7-day average4peak 17
Rank#1,608top 7%
Last wipe6h agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 4 of 200 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,608 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 322 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0510152000:0009:0019:0003:0012:0021:00Wiped Thu 29 Oct, 16:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020000:0009:0019:0003:0012:0021:00Wiped Thu 29 Oct, 16:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  • 6d 19hThu 5 Nov, 19:00 UTCFW
  • 20d 17hThu 19 Nov, 16:13 UTC
  • 34d 19hThu 3 Dec, 19:00 UTCFW
  • 41d 17hThu 10 Dec, 16:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:13 UTC6h ago – – running 4
Thu 15 Oct, 16:10 UTC14d ago 20 – – 3
Thu 1 Oct, 18:13 UTC FW28d ago 20 held half 13.9 days 5
Thu 17 Sep, 16:12 UTC42d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
218 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
23 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
8 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
50 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 25 on average
87 / 150
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
21 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

No region tag appears for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.247:35100.

Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный up, and how steady is its uptime?

You can join now: [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный smooth to play on?

It never fell below 52 server fps in the last 48 hours, averaging 82. At its peak, it held 155,930 entities, including buildings, deployables and all else in the world. Up to 5,975 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sit?

Rust network protocol 2635 and build 168909 on Windows is what [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный wipe, and how often?

Its wipe pattern: [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный wipes every 3 weeks on Thursday at 16:13 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 hours. Its tags say it wipes every two weeks.

What happens on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный when wipe day arrives?

Recent wipes have peaked at 23 players on average. Peak numbers came 23 hours into the latest wipe. Half the peak held until the next wipe in 33% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Population

Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный place in the wider field of Rust servers?

Over the last seven days, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный has #1,608 for player hours, in the top 7% of all ranked servers.

How many players does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный usually have?

With 200 slots available, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный currently has 10 players. The seven-day average is 4 players, with a peak of 17. The highest average in the last 48 hours came at 19:00 UTC, with 15 players.

Lists and filters

What is meant by the tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.

Map and rules

Which rules does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный enforce, and what are its settings?

Nothing in the name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный states a gather rate. You can play in groups of up to 12 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs a game-generated procedural map at size 4,250, seed 715858208. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

To connect, start Rust, press F1, and type client.connect 185.189.255.247:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp200
Max players Its slot count is 200.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.