On the class lists: D (52), with population over 48 hours and no performance mark.
Players now10/ 2005% full
7-day average4peak 17
Rank#1,608top 7%
Last wipe6h agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 4 of 200 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,608 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 322 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak23players, last three wipes
crowd held33%else halves by day 5
Coming wipes
6d 19hThu 5 Nov, 19:00 UTCFW
20d 17hThu 19 Nov, 16:13 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 16:13 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 16:13 UTC6h ago
–
–
running
4
Thu 15 Oct, 16:10 UTC14d ago
20
–
–
3
Thu 1 Oct, 18:13 UTCFW28d ago
20
✓ held half
13.9 days
5
Thu 17 Sep, 16:12 UTC42d ago
28
halved by day 3
14.1 days
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?
No region tag appears for [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.247:35100.
Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный up, and how steady is its uptime?
You can join now: [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный smooth to play on?
It never fell below 52 server fps in the last 48 hours, averaging 82. At its peak, it held 155,930 entities, including buildings, deployables and all else in the world. Up to 5,975 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный sit?
Rust network protocol 2635 and build 168909 on Windows is what [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный wipe, and how often?
Its wipe pattern: [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный wipes every 3 weeks on Thursday at 16:13 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 hours. Its tags say it wipes every two weeks.
What happens on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный when wipe day arrives?
Recent wipes have peaked at 23 players on average. Peak numbers came 23 hours into the latest wipe. Half the peak held until the next wipe in 33% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный place in the wider field of Rust servers?
Over the last seven days, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный has #1,608 for player hours, in the top 7% of all ranked servers.
How many players does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный usually have?
With 200 slots available, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный currently has 10 players. The seven-day average is 4 players, with a peak of 17. The highest average in the last 48 hours came at 19:00 UTC, with 15 players.
Lists and filters
What is meant by the tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): Its slot count is 200; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
Map and rules
Which rules does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный enforce, and what are its settings?
Nothing in the name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный states a gather rate. You can play in groups of up to 12 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?
[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs a game-generated procedural map at size 4,250, seed 715858208. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?
To connect, start Rust, press F1, and type client.connect 185.189.255.247:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts12,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max playersIts slot count is 200.
ts12
Group limitA team can hold 12 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).