On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 3
Rank#4,133top 19%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,133 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 187 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 265 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:07 UTCFW27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic based in?
No region tag appears for ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.189.255.47:35000.
How reliable is ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic, and is it up?
You can join now: ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic is online. According to its reported uptime, the last restart was about 6 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic perform well?
It never fell below 138 server fps in the last 48 hours, averaging 187. Up to 105,896 entities were in the world, covering buildings, deployables and the rest. Up to 5,362 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic sit?
The server ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic reset?
ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 19 hours. Its tags record that it wipes monthly.
What happens on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic place in the wider field of Rust servers?
In the top 19% of all ranked servers, ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic sits at #4,133 for player hours over the last seven days.
What does the population on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic look like?
Right now, 0 players are on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic, which has 200 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 2 players.
Tags and filters
What is meant by the tags on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?
You'll see ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts22 (Group limit): A team can hold 22 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?
These Rust Server Score lists count ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic enforce, and what are its settings?
You will find no gather rate in the name of ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic. You can play in groups of up to 22 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic uses?
ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic runs a game-generated procedural map at size 4,300, seed 1705331099. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?
Enter client.connect 185.189.255.47:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://m.vk.com/terri.survivors.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts22,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersIts slot count is 200.
ts22
Group limitA team can hold 22 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).