On the class lists: C (63), with population over 48 hours and no performance mark.
Players now4/ 1004% full
7-day average1peak 4
Rank#3,643top 16% · #1350 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,643 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 94 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 994 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 15:55 UTC
27d 22hThu 26 Nov, 15:55 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 15:55 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 15:55 UTC14d ago
6
–
running
2
Thu 1 Oct, 18:07 UTCFW27d ago
8
✓ held half
13.9 days
1
Thu 17 Sep, 19:05 UTC41d ago
8
✓ held half
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RU | QUST-RUST | Cobalt War | PVE RPG based in?
The EU tag on RU | QUST-RUST | Cobalt War | PVE RPG puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.189.255.56:35000 is the address to use.
How reliable is RU | QUST-RUST | Cobalt War | PVE RPG, and is it up?
The server is up: RU | QUST-RUST | Cobalt War | PVE RPG is online now. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does RU | QUST-RUST | Cobalt War | PVE RPG run?
The average over the last 48 hours was 94 server fps, and it never went below 55. Up to 114,045 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,809 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RU | QUST-RUST | Cobalt War | PVE RPG sit?
Rust network protocol 2635 and build 168909 on Windows is what RU | QUST-RUST | Cobalt War | PVE RPG runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does RU | QUST-RUST | Cobalt War | PVE RPG wipe its map?
Its tag sets the prediction, as the record holds too few of RU | QUST-RUST | Cobalt War | PVE RPG's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 1 hours. Its tags say it wipes every two weeks.
What happens on RU | QUST-RUST | Cobalt War | PVE RPG when wipe day arrives?
The average peak on its recent wipes was 7 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does RU | QUST-RUST | Cobalt War | PVE RPG sit among Rust servers?
Over the last seven days, RU | QUST-RUST | Cobalt War | PVE RPG has #3,643 for player hours, in the top 16% of all ranked servers and #1,350 in Europe.
Is RU | QUST-RUST | Cobalt War | PVE RPG a busy server?
With 100 slots available, RU | QUST-RUST | Cobalt War | PVE RPG currently has 4 players. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 10:00 UTC, with an average of 2 players.
Lists and filters
What do RU | QUST-RUST | Cobalt War | PVE RPG's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts20 (Group limit): No team may go above 20; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags RU | QUST-RUST | Cobalt War | PVE RPG publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature RU | QUST-RUST | Cobalt War | PVE RPG?
Rust Server Score lists that include RU | QUST-RUST | Cobalt War | PVE RPG: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on RU | QUST-RUST | Cobalt War | PVE RPG?
The name of RU | QUST-RUST | Cobalt War | PVE RPG gives no gather rate. A group here can reach 20 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RU | QUST-RUST | Cobalt War | PVE RPG?
RU | QUST-RUST | Cobalt War | PVE RPG runs a game-generated procedural map at size 4,250, seed 743831184. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to RU | QUST-RUST | Cobalt War | PVE RPG?
To connect, start Rust, press F1, and type client.connect 185.189.255.56:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://gamesock.gamestores.app/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts20
Group limitNo team may go above 20.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).