On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now11/ 10011% full
7-day average7peak 21
Rank#1,189top 5%
Last wipe7h agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 7 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,189 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 107 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 38 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
···W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
13d 13hThu 12 Nov, 06:41 UTC
27d 11hThu 26 Nov, 04:03 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
41d 8hThu 10 Dec, 01:24 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 09:20 UTC7h ago
–
–
running
2
Thu 15 Oct, 15:23 UTC14d ago
20
–
–
6
Thu 1 Oct, 18:01 UTCFW27d ago
27
✓ held half
13.9 days
5
Thu 17 Sep, 07:23 UTC42d ago
20
✓ held half
14.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве based in?
You won't find a region tag on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.93:35000.
How dependable is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве, and is it online at the moment?
Right now, EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве is online. About 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве perform well?
It averaged 107 server fps over the last 48 hours, with a low of 75. Buildings, deployables and everything else in the world added up to as many as 174,201 entities. At its highest, it used 4,754 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве running?
Rust network protocol 2635 and build 168909 on Windows is what EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве reset?
Recent wipes on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве have come about every 13.9 days. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 7 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?
The average peak on its recent wipes was 22 players. Peak numbers came 47 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве sit among Rust servers?
Over the last seven days, EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве has #1,189 for player hours, in the top 5% of all ranked servers.
What does the population on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве look like?
Right now, 11 players are on EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве, which has 100 slots. Averaging 7 players over seven days, it peaked at 21. The busiest time in the last 48 hours was 15:00 UTC, with an average of 12 players.
Lists and filters
What do EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве's tags stand for?
The game's browser takes its cue from the tags EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?
These Rust Server Score lists count EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x; Players now: At least 10.
Server rules
Which rules does EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве enforce, and what are its settings?
EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве sets gather at 1x, as its name suggests. The limit for a group is 10 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве uses?
A procedural map of size 4,250 and seed 1246916540, generated by the game, is what EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join EvilIsland-PVE-Life-[Скилы|X1-X10|Рейд дома|Кве?
To connect, start Rust, press F1, and type client.connect 185.189.255.93:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersIts slot count is 100.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).