On the class lists: D (52), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average1peak 6
Rank#3,173top 14%
Last wipe14d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,173 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 78 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 1,477 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 4
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 12:16 UTC
27d 22hThu 26 Nov, 12:16 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 12:16 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 12:16 UTC14d ago
12
–
running
3
Thu 1 Oct, 17:50 UTCFW27d ago
13
halved by day 4
13.8 days
2
Thu 17 Sep, 13:59 UTC41d ago
10
✓ held half
14.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by RUSTICO PVE X2. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 185.207.214.135:35000.
How dependable is RUSTICO PVE X2, and is it online at the moment?
You can join now: RUSTICO PVE X2 is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does RUSTICO PVE X2 perform well?
It averaged 78 server fps over the last 48 hours, with a low of 6. At its peak, it held 147,895 entities, including buildings, deployables and all else in the world. At its highest, it used 4,326 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RUSTICO PVE X2 running?
You will find RUSTICO PVE X2 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does RUSTICO PVE X2 wipe its map?
Too few wipes on RUSTICO PVE X2 are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 1 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on RUSTICO PVE X2?
Across its recent wipes, the busiest moments averaged 12 players. 30 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
What position does RUSTICO PVE X2 hold in the rankings?
In the top 14% of all ranked servers, RUSTICO PVE X2 sits at #3,173 for player hours over the last seven days.
How many players does RUSTICO PVE X2 usually have?
Right now, 2 players are on RUSTICO PVE X2, which has 200 slots. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 3 players.
Tags
What do RUSTICO PVE X2's tags stand for?
You'll see RUSTICO PVE X2 tagged with gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts32 (Group limit): A team can hold 32 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does RUSTICO PVE X2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RUSTICO PVE X2 among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Rules and settings
How is RUSTICO PVE X2 set up, and what rules does it keep?
The name of RUSTICO PVE X2 points to a 2x gather rate. You can play in groups of up to 32 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
RUSTICO PVE X2 runs which map?
RUSTICO PVE X2 runs a game-generated procedural map at size 4,500, seed 581766. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to RUSTICO PVE X2?
Enter client.connect 185.207.214.135:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustico.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts32,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts32
Group limitA team can hold 32 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).