On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average3peak 10
Rank#1,755top 8% · #686 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 3 of 200 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,755 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 199 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak20players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:27 UTCFW27d ago
20
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер based in?
You'll see PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.214.192:35300 is the address to use.
How reliable is PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер, and is it up?
The server is down: PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is offline now, with the last sighting 3 hours ago. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 165 of 168 hours, or 98% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер run?
It averaged 65 server fps over the last 48 hours, with a low of 20. Up to 184,705 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,196 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер sit?
The server PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер reset?
Once a month, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 17 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?
Recent wipes have peaked at 20 players on average. Peak numbers came 20 hours into the latest wipe.
Population
Where does PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер sit among Rust servers?
In Europe, PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is #686, and overall it is #1,755 on player hours over the last seven days, in the top 8% of all ranked servers.
What does the population on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер look like?
PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер is offline at the moment; the last time it was seen was 3 hours ago. The seven-day average is 3 players, with a peak of 10. The busiest time in the last 48 hours was 19:00 UTC, with an average of 9 players.
Lists and filters
What do PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер's tags stand for?
You'll see PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?
These Rust Server Score lists count PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер among them: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?
The name of PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?
PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер runs a game-generated procedural map at size 5,000, seed 371550739. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to PVE [MOD] ZOMBIE APOCALYPSE [RU/EU]/100K/рпг/рейд/вер?
To connect, start Rust, press F1, and type client.connect 185.207.214.192:35300. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://zombic.ru.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).