On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average1peak 6
Rank#3,303top 15%
Last wipe13d agono schedule published
Next wipe20hFri 30 Oct, 11:56 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,303 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 225 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 11:56 UTC, in 20h.
Every 7 days · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 3
Coming wipes
20hFri 30 Oct, 11:56 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
7d 20hFri 6 Nov, 11:55 UTC
14d 19hFri 13 Nov, 11:53 UTC
21d 19hFri 20 Nov, 11:52 UTC
28d 19hFri 27 Nov, 11:50 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
35d 19hFri 4 Dec, 11:49 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 9 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 11:59 UTC13d ago
5
–
running
0
Fri 9 Oct, 12:00 UTC20d ago
5
halved by day 5
7 days
1
Thu 1 Oct, 18:00 UTCFW27d ago
3
✓ held half
7.8 days
1
Fri 25 Sep, 11:57 UTC34d ago
5
halved by day 3
6.3 days
0
Fri 18 Sep, 11:58 UTC41d ago
4
halved by day 2
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000
Quick answers
from the figures on this page
Server facts
Where in the world is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
No region is published for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.206:35005 is the address to use.
How reliable is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], and is it up?
The server is up: URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is online now. About 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It averaged 99 server fps over the last 48 hours, with a low of 92. Buildings, deployables and everything else in the world added up to as many as 70,497 entities. At its highest, it used 3,392 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sit?
You will find URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] reset?
Recent wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] have come about every 7 days. Friday 30 October at 11:56 UTC is the date set for its next wipe. The world it runs now was created 13 days 3 hours.
What should you expect from wipe day on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 24 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] place in the wider field of Rust servers?
Over the last seven days, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has #3,303 for player hours, in the top 15% of all ranked servers.
What does the population on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look like?
URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is showing 0 players right now, with 250 slots in total. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 3 players.
Tags and filters
How should you read the tags on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): 250 slots are available; ts99 (Group limit): A team can hold 99 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
A urban-rust.org hostname is published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] and by 3 other tracked servers, which suggests one operator.
Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
Which rules does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] enforce, and what are its settings?
The name of URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] points to a 2x gather rate. You can play in groups of up to 99 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
The game generates the procedural map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at size 3,500 with seed 276429. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?
To connect, start Rust, press F1, and type client.connect 185.207.214.206:35005. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://urban-rust.org.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max players250 slots are available.
ts99
Group limitA team can hold 99 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).