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Every Rust server graded on real, live numbers. 94,541 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.206:35005
Name of server

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]

RegisterPresentOnline
Region–
Address185.207.214.206:35005
Last checked13m ago
2x vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 6 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 250 0% full
7-day average1peak 6
Rank#3,303top 15%
Last wipe13d agono schedule published
Next wipe20hFri 30 Oct, 11:56 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,303 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe 25/ 100 Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 225 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 11:56 UTC, in 20h. Every 7 days · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  • 20hFri 30 Oct, 11:56 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 7d 20hFri 6 Nov, 11:55 UTC
  • 14d 19hFri 13 Nov, 11:53 UTC
  • 21d 19hFri 20 Nov, 11:52 UTC
  • 28d 19hFri 27 Nov, 11:50 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 35d 19hFri 4 Dec, 11:49 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:59 UTC13d ago 5 – running 0
Fri 9 Oct, 12:00 UTC20d ago 5 halved by day 5 7 days 1
Thu 1 Oct, 18:00 UTC FW27d ago 3 held half 7.8 days 1
Fri 25 Sep, 11:57 UTC34d ago 5 halved by day 3 6.3 days 0
Fri 18 Sep, 11:58 UTC41d ago 4 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 837 on average
748 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 615 on average
456 / 475
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
143 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 353 on average
639 / 685
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
922 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

No region is published for URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.206:35005 is the address to use.

How reliable is URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ], and is it up?

The server is up: URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is online now. About 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] perform well?

It averaged 99 server fps over the last 48 hours, with a low of 92. Buildings, deployables and everything else in the world added up to as many as 70,497 entities. At its highest, it used 3,392 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] sit?

You will find URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] reset?

Recent wipes on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] have come about every 7 days. Friday 30 October at 11:56 UTC is the date set for its next wipe. The world it runs now was created 13 days 3 hours.

What should you expect from wipe day on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 24 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 25% of its recent wipes. In the other wipes it slipped under half by day 3.

Player count

Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] place in the wider field of Rust servers?

Over the last seven days, URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] has #3,303 for player hours, in the top 15% of all ranked servers.

What does the population on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] look like?

URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] is showing 0 players right now, with 250 slots in total. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 3 players.

Tags and filters

How should you read the tags on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): 250 slots are available; ts99 (Group limit): A team can hold 99 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

A urban-rust.org hostname is published by URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] and by 3 other tracked servers, which suggests one operator.

Where does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which rules does URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] enforce, and what are its settings?

The name of URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] points to a 2x gather rate. You can play in groups of up to 99 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is in play on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

The game generates the procedural map on URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ] at size 3,500 with seed 276429. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto URBAN RUST #2 [ X2 | CLANS | KITS | TRADE ]?

To connect, start Rust, press F1, and type client.connect 185.207.214.206:35005. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://urban-rust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Survival, vanilla style.
mp250
Max players 250 slots are available.
ts99
Group limit A team can hold 99 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.