On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now4/ 2502% full
7-day average2peak 12
Rank#2,264top 10%
Last wipe6h agono schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 250 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,264 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 489 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held80%else halves by day 6
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 11:56 UTC
20d 17hThu 19 Nov, 11:56 UTC
27d 17hThu 26 Nov, 11:56 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 11:56 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 11:56 UTC6h ago
–
–
running
0
Thu 22 Oct, 11:56 UTC7d ago
5
–
–
0
Thu 15 Oct, 11:56 UTC14d ago
5
✓ held half
7 days
3
Thu 8 Oct, 11:57 UTC21d ago
5
✓ held half
7 days
0
Thu 1 Oct, 17:57 UTCFW28d ago
6
✓ held half
6.8 days
1
Thu 24 Sep, 11:56 UTC35d ago
12
halved by day 6
7.3 days
3
Thu 17 Sep, 11:57 UTC42d ago
8
✓ held half
7 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 30+ · 10x · weekly · 181 on average
159 / 200
Quick answers
from the figures on this page
Server details
Which region is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] based in?
URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.214.206:35000 is the address to use.
How dependable is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], and is it online at the moment?
You can join now: URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is online. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] smooth to play on?
The average over the last 48 hours was 99 server fps, and it never went below 93. Up to 76,922 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,400 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] running?
You will find URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] reset?
Wipes come every Thursday at 11:56 UTC on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 6 hours have passed since this world was made.
What should you expect from wipe day on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 35 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 80% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.
Population
Where does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] place in the wider field of Rust servers?
In the top 10% of all ranked servers, URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] sits at #2,264 for player hours over the last seven days.
Is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] a busy server?
Right now, 4 players are on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ], which has 250 slots. It peaked at 12 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.
Tags
How should you read the tags on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
You'll see URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] tagged with gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts36 (Group limit): Teams cap out at 36; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
3 other servers we track also use a urban-rust.org hostname, so they and URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] most likely share an operator.
Which lists and filters on Rust Server Score show URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
Rust Server Score lists that include URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]: Rust servers above 10x gather rate and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Server rules
How is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] set up, and what rules does it keep?
Going by its name, URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs 50x gather. A group here can reach 36 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs which map?
URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs a game-generated procedural map at size 3,500, seed 765432255. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?
To connect, start Rust, press F1, and type client.connect 185.207.214.206:35000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://urban-rust.org.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts36
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max players250 slots are available.
ts36
Group limitTeams cap out at 36.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).