On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now3/ 2501% full
7-day average2peak 15
Rank#1,975top 9%
Last wipe3d agono schedule published
Next wipe3d 14hMon 2 Nov, 11:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 250 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,975 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 948 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, and #171 of the trio servers (top 27%). Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 11:59 UTC, in 3d 14h.
Every Monday at 11:59 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held80%else halves by day 2
Coming wipes
3d 14hMon 2 Nov, 11:59 UTC
6d 21hThu 5 Nov, 19:00 UTCFW
10d 14hMon 9 Nov, 11:59 UTC
17d 14hMon 16 Nov, 11:59 UTC
24d 14hMon 23 Nov, 11:59 UTC
31d 14hMon 30 Nov, 11:59 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
38d 14hMon 7 Dec, 11:59 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 19 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 11:59 UTC3d ago
7
–
running
2
Mon 19 Oct, 11:58 UTC10d ago
5
✓ held half
7 days
1
Mon 12 Oct, 12:03 UTC17d ago
6
halved by day 2
7 days
1
Mon 5 Oct, 11:59 UTC24d ago
3
✓ held half
7 days
2
Thu 1 Oct, 17:57 UTCFW28d ago
3
✓ held half
3.8 days
1
Mon 28 Sep, 12:00 UTC31d ago
3
✓ held half
3.2 days
0
Mon 21 Sep, 11:58 UTC38d ago
5
halved by day 4
7 days
0
Mon 14 Sep, 12:02 UTC45d ago
4
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit?
You'll find no region listed by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 185.207.214.206:35015.
How dependable is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], and is it online at the moment?
Right now, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is online. About 16 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] smooth to play on?
It never fell below 92 server fps in the last 48 hours, averaging 98. Buildings, deployables and everything else in the world added up to as many as 71,381 entities. Memory use reached up to 3,170 MB. When fps is low and entities climb, that is lag to players.
What Rust version is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] on?
The server URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] reset?
Wipes come every Monday at 11:59 UTC on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Monday 2 November at 11:59 UTC is the date set for its next wipe. The world it runs now was created 3 days 9 hours.
What should you expect from wipe day on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 24 hours after it began. Above half the peak until the next wipe: that was the pattern in 80% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit among Rust servers?
In the top 9% of all ranked servers, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sits at #1,975 for player hours over the last seven days. It comes #171 among servers in the trio group.
Is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] a busy server?
Right now, 3 players are on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], which has 250 slots. It peaked at 15 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 19:00 UTC, with 3 players.
Tags and filters
What do URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]'s tags stand for?
The game's browser takes its cue from the tags URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] has set: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
3 other servers we track also use a urban-rust.org hostname, so they and URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] most likely share an operator.
Which Rust Server Score filters and lists feature URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
These Rust Server Score lists count URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] among them: 3x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.
Map and rules
How is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] set up, and what rules does it keep?
URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sets gather at 3x, as its name suggests. The cap on group size is 3 players (trio). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
The game generates the procedural map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at size 3,500 with seed 1492257013. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?
To connect, start Rust, press F1, and type client.connect 185.207.214.206:35015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://urban-rust.org.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3
Game
gmvanilla
Game modeThis is vanilla survival.
mp250
Max players250 slots are available.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).