On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average5peak 15
Rank#1,373top 6%
Last wipe17d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,373 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 132 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
usual gap0.5 daysbetween real wipes
wipe-day peak18players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
10d 21hMon 9 Nov, 05:35 UTC
24d 21hMon 23 Nov, 05:35 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
38d 21hMon 7 Dec, 05:35 UTC
The first 48 hours of its last wipes
Mon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 20, 38 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 05:35 UTC17d ago
20
–
running
1
Sun 11 Oct, 18:25 UTC17d ago
17
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 2[PvE]Тульский|Русский|Custom+Ивенты based in?
No region tag appears for 2[PvE]Тульский|Русский|Custom+Ивенты, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.207.214.209:35100.
How dependable is 2[PvE]Тульский|Русский|Custom+Ивенты, and is it online at the moment?
You can join now: 2[PvE]Тульский|Русский|Custom+Ивенты is online. About 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 11 October 2026.
Is 2[PvE]Тульский|Русский|Custom+Ивенты smooth to play on?
It averaged 59 server fps over the last 48 hours, with a low of 56. Up to 117,431 entities were in the world, covering buildings, deployables and the rest. Up to 3,570 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does 2[PvE]Тульский|Русский|Custom+Ивенты sit?
Rust network protocol 2635 and build 168909 on Windows is what 2[PvE]Тульский|Русский|Custom+Ивенты runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does 2[PvE]Тульский|Русский|Custom+Ивенты wipe, and how often?
Its tag sets the prediction, as the record holds too few of 2[PvE]Тульский|Русский|Custom+Ивенты's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 17 days 2 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on 2[PvE]Тульский|Русский|Custom+Ивенты?
Recent wipes have peaked at 18 players on average. The crowd on the latest wipe was largest 38 hours after it began.
Population
Where does 2[PvE]Тульский|Русский|Custom+Ивенты place in the wider field of Rust servers?
Over the last seven days, 2[PvE]Тульский|Русский|Custom+Ивенты has #1,373 for player hours, in the top 6% of all ranked servers.
Is 2[PvE]Тульский|Русский|Custom+Ивенты a busy server?
2[PvE]Тульский|Русский|Custom+Ивенты is showing 1 players right now, with 200 slots in total. Averaging 5 players over seven days, it peaked at 15. The busiest time in the last 48 hours was 14:00 UTC, with an average of 13 players.
Tags and filters
What is meant by the tags on 2[PvE]Тульский|Русский|Custom+Ивенты?
gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags 2[PvE]Тульский|Русский|Custom+Ивенты publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 2[PvE]Тульский|Русский|Custom+Ивенты?
These Rust Server Score lists count 2[PvE]Тульский|Русский|Custom+Ивенты among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does 2[PvE]Тульский|Русский|Custom+Ивенты enforce, and what are its settings?
Nothing in the name of 2[PvE]Тульский|Русский|Custom+Ивенты states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 2[PvE]Тульский|Русский|Custom+Ивенты uses?
The game generates the procedural map on 2[PvE]Тульский|Русский|Custom+Ивенты at size 4,096 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join 2[PvE]Тульский|Русский|Custom+Ивенты?
To connect, start Rust, press F1, and type client.connect 185.207.214.209:35100. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://trg.gamestores.app/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).