On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now103/ 30034% full
7-day average59peak 535
Rank#306top 1% · #157 in EU
Last wipe2d agoweekly schedule
Next wipe4d 18hTue 3 Nov, 13:46 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
20/ 100
F
A quiet classroom so far: 59 of 300 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #306 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 2,678 places this week.
A fair term, with more to come.
Strongest in momentum (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 5% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Tuesday 3 November, 13:46 UTC, in 4d 18h.
Every Tuesday at 13:46 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak409players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
4d 18hTue 3 Nov, 13:46 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
11d 18hTue 10 Nov, 13:46 UTC
18d 18hTue 17 Nov, 13:46 UTC
25d 18hTue 24 Nov, 13:46 UTC
32d 18hTue 1 Dec, 13:46 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
39d 18hTue 8 Dec, 13:46 UTC
The first 48 hours of its last wipes
Tue 27 OctTue 13 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 535, 4 hours in, with 19 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:46 UTC2d ago
535+19 queue
–
running
0
Tue 13 Oct, 13:04 UTC16d ago
285+4 queue
halved by day 2
14 days
0
Tue 6 Oct, 13:20 UTC23d ago
408
halved by day 2
7 days
5
Tue 29 Sep, 12:47 UTC30d ago
468
halved by day 1
7 days
0
Tue 22 Sep, 12:51 UTC37d ago
353
halved by day 1
7 days
1
Tue 22 Sep, 00:15 UTC37d ago
353
–
0.5 days
0
Tue 15 Sep, 12:43 UTC44d ago
399
halved by day 2
6.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 131 on average
17 / 100
Quick answers
from the figures on this page
About the server
Where in the world is BOUNTY WAY | RUST WAY | x2?
You'll see BOUNTY WAY | RUST WAY | x2 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.207.214.98:35010.
Is BOUNTY WAY | RUST WAY | x2 up, and how steady is its uptime?
The server is up: BOUNTY WAY | RUST WAY | x2 is online now. According to its reported uptime, the last restart was about 12 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does BOUNTY WAY | RUST WAY | x2 run?
The average over the last 48 hours was 30 server fps, and it never went below 28. At its peak, it held 282,163 entities, including buildings, deployables and all else in the world. At its highest, it used 7,334 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does BOUNTY WAY | RUST WAY | x2 sit?
You will find BOUNTY WAY | RUST WAY | x2 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does BOUNTY WAY | RUST WAY | x2 reset?
Its wipe pattern: BOUNTY WAY | RUST WAY | x2 wipes every Tuesday at 13:46 UTC. It is due to wipe next on Tuesday 3 November at 13:46 UTC. The world it runs now was created 2 days 5 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on BOUNTY WAY | RUST WAY | x2?
Recent wipes have peaked at 409 players on average. The latest wipe peaked 4 hours in, with 19 more players queued at that point. Half the peak held until the next wipe in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Population
What position does BOUNTY WAY | RUST WAY | x2 hold in the rankings?
In Europe, BOUNTY WAY | RUST WAY | x2 is #157, and overall it is #306 on player hours over the last seven days, in the top 1% of all ranked servers.
How many players does BOUNTY WAY | RUST WAY | x2 usually have?
BOUNTY WAY | RUST WAY | x2 is showing 103 players right now, with 300 slots in total. Averaging 59 players over seven days, it peaked at 535. The highest average in the last 48 hours came at 19:00 UTC, with 413 players.
Tags
What is meant by the tags on BOUNTY WAY | RUST WAY | x2?
The game's browser takes its cue from the tags BOUNTY WAY | RUST WAY | x2 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): Its slot count is 300; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates BOUNTY WAY | RUST WAY | x2?
The same operator most likely runs BOUNTY WAY | RUST WAY | x2 and the 3 other servers we track that also publish a rust-way.ru hostname.
Where does BOUNTY WAY | RUST WAY | x2 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BOUNTY WAY | RUST WAY | x2 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Rules and settings
How is BOUNTY WAY | RUST WAY | x2 set up, and what rules does it keep?
BOUNTY WAY | RUST WAY | x2 sets gather at 2x, as its name suggests. You can play in groups of up to 100 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map BOUNTY WAY | RUST WAY | x2 uses?
The game generates the procedural map on BOUNTY WAY | RUST WAY | x2 at size 3,750 with seed 866870124. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join BOUNTY WAY | RUST WAY | x2?
Enter client.connect 185.207.214.98:35010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rust-way.ru/.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts100,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max playersIts slot count is 300.
ts100
Group limitA team can hold 100 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); wipes are the one to work on (F).