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Every Rust server graded on real, live numbers. 50,302 players on the roll · 11,676 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.248.134.190:28015
Name of server

Test

RegisterAbsentOffline
RegionNA · us1
Address185.248.134.190:28015
Last checked21d ago
weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Not there yet

14 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,901top 72% · #1542 in NA
Last wipe24d agoweekly schedule
Next wipe3d 9hSun 1 Nov, 18:40 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 15/ 100 Lost ground: down 11,034 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:40 UTC, in 3d 9h. Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 3d 9hSun 1 Nov, 18:40 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 10d 9hSun 8 Nov, 18:40 UTC
  • 17d 9hSun 15 Nov, 18:40 UTC
  • 24d 9hSun 22 Nov, 18:40 UTC
  • 31d 9hSun 29 Nov, 18:40 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 38d 9hSun 6 Dec, 18:40 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC24d ago 2 – running 0
Thu 1 Oct, 15:21 UTC27d ago 4+1 queue halved by day 2 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 56 on average
8 / 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 93 on average
3 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
NA · groups of 5 · 2x · weekly · 47 on average
8 / 75
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22
NA · groups of 5 · 2x · weekly · 1 on average
1 / 100
Rustafied.com - US Low Pop
NA · groups of 6 · monthly · 92 on average
50 / 150

Quick answers

from the figures on this page

Server details

Where in the world is Test?

The NA tag places Test in North America, and the region code is us1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.248.134.190:28015.

How reliable is Test, and is it up?

The server is down: Test is offline now, with the last sighting 21 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, Rust Server Score saw it for the first time.

On what Rust version does Test sit?

You will find Test on Rust network protocol 2634 and build 166369, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Test reset?

Its tag sets the prediction, as the record holds too few of Test's wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 18:40 UTC. The world it runs now was created 24 days 14 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Test?

The average peak on its recent wipes was 3 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player numbers

Where does Test sit among Rust servers?

Over the last seven days, Test has #15,901 for player hours, in the top 72% of all ranked servers and #1,542 in North America.

How many players does Test usually have?

It has been 21 days 11 hours since Test was last seen, and it is offline right now.

Tags

What is meant by the tags on Test?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts5 (Group limit): Teams cap out at 5; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166369 (Build): This runs on build 166369; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates Test?

The same operator most likely runs Test and the 80 other servers we track that also publish a warbandits.gg hostname.

Which lists and filters on Rust Server Score show Test?

Rust Server Score lists that include Test: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

What settings and rules apply on Test?

The name of Test gives no gather rate. The limit for a group is 5 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Test runs which map?

The map on Test is custom at size 4,250, and because the file is published you can download it from this page.

Connecting

How should you connect to Test?

To connect, start Rust, press F1, and type client.connect 185.248.134.190:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://warbandits.gg/en.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts5
Group limit Teams cap out at 5.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166369
Build This runs on build 166369.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code It is filed under the region code us1.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.