On the class lists: F (21), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#13,532top 61%
Last wipe7d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,532 on player hours.
Uptimehours on the list, last 48
10/ 100
F
Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 86 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,049 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 10:36 UTC7d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
SAKHALIN_ONLINE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 188.113.164.74:28015.
Is SAKHALIN_ONLINE up, and how steady is its uptime?
At this moment, SAKHALIN_ONLINE is offline; the last time it was seen was 42 hours ago. According to its reported uptime, the last restart was about 23 hours ago. For the last 7 full days, it was up 129 of 168 hours, or 77% of the time. The first sighting by Rust Server Score was on 13 October 2026.
Is SAKHALIN_ONLINE smooth to play on?
It never fell below 78 server fps in the last 48 hours, averaging 86. Buildings, deployables and everything else in the world added up to as many as 94,572 entities. At its highest, it used 2,476 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is SAKHALIN_ONLINE running?
You will find SAKHALIN_ONLINE on Rust network protocol 2634 and build 167584, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does SAKHALIN_ONLINE reset?
SAKHALIN_ONLINE wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 7 days 18 hours. Its tags record that it wipes monthly.
What happens on SAKHALIN_ONLINE when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 3 hours into the latest wipe.
Player numbers
Where does SAKHALIN_ONLINE sit among Rust servers?
Over the last seven days, SAKHALIN_ONLINE has #13,532 for player hours, in the top 61% of all ranked servers.
Is SAKHALIN_ONLINE a busy server?
SAKHALIN_ONLINE is offline at the moment; the last time it was seen was 42 hours ago. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do SAKHALIN_ONLINE's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167584 (Build): This runs on build 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules are the tags SAKHALIN_ONLINE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does SAKHALIN_ONLINE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count SAKHALIN_ONLINE among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
How is SAKHALIN_ONLINE set up, and what rules does it keep?
The name of SAKHALIN_ONLINE gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
SAKHALIN_ONLINE runs which map?
A procedural map of size 4,000 and seed 383838, generated by the game, is what SAKHALIN_ONLINE runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to SAKHALIN_ONLINE?
To connect, start Rust, press F1, and type client.connect 188.113.164.74:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167584
BuildThis runs on build 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).