Working its way up from the back of the class: #14,475 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 744 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust 240 Sandbox Server [Oxide] based in?
No region is published for Rust 240 Sandbox Server [Oxide]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 188.232.124.12:28015 is the address to use.
Is Rust 240 Sandbox Server [Oxide] up, and how steady is its uptime?
You cannot join now: Rust 240 Sandbox Server [Oxide] is offline, last seen 13 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 15 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Rust 240 Sandbox Server [Oxide] sit?
You will find Rust 240 Sandbox Server [Oxide] on Rust network protocol 2283, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rust 240 Sandbox Server [Oxide] wipe its map?
There are too few wipes on record for Rust 240 Sandbox Server [Oxide] to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 17 days 21 hours.
Population
What position does Rust 240 Sandbox Server [Oxide] hold in the rankings?
Over the last seven days, Rust 240 Sandbox Server [Oxide] has #14,475 for player hours, in the top 67% of all ranked servers.
Is Rust 240 Sandbox Server [Oxide] a busy server?
Rust 240 Sandbox Server [Oxide] is offline at the moment; the last time it was seen was 13 days 10 hours ago.
Tags
What do Rust 240 Sandbox Server [Oxide]'s tags stand for?
The game's browser takes its cue from the tags Rust 240 Sandbox Server [Oxide] has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; v2283 (Protocol): Join only if your game runs protocol 2283; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb29c9af6 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust 240 Sandbox Server [Oxide]?
These Rust Server Score lists count Rust 240 Sandbox Server [Oxide] among them: Modded Rust servers, graded and Rust build and creative servers. It shows under the following filters on the server list: Type: Modded.
Map and rules
Which rules does Rust 240 Sandbox Server [Oxide] enforce, and what are its settings?
Nothing in the name of Rust 240 Sandbox Server [Oxide] states a gather rate. It publishes no limit on group size. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map Rust 240 Sandbox Server [Oxide] uses?
The game generates a procedural map for Rust 240 Sandbox Server [Oxide].
Connecting
How do you get onto Rust 240 Sandbox Server [Oxide]?
To connect, start Rust, press F1, and type client.connect 188.232.124.12:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
v2283
ProtocolJoin only if your game runs protocol 2283.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
Mods and access
oxide
OxidePlugin framework: Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
hb29c9af6
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).